Excerpt: Rock Band is back for another round with Rock Band 3, and it looks better than ever. Thanks to backwards compatibility and licensing terms, your downloadable content and even most of the songs from previous Rock Band titles are available – for a fee, if not free – for play in Rock Band 3.
Excerpt: adopts a more complicated approach. You can start playing in a "Quick Play" mode, or you can go to a "Career" mode. Performance in one mode affects the options that you have in the other mode. Each song you play can earn you fans, and having enough fans allows you to increase the range of your tours, which eventually leads to more fame, more fans and more gear for your custom band.
Excerpt: One of my main goals with Rock Band 2 was for Goretopsy, my Rock Band band, to complete the Endless Setlist II in one sitting - 84 songs played back-to-back, and a feat demanding enough to file down the buttons on any half-decent plastic guitar. It was the ultimate challenge that, sadly, I never got the opportunity to experience.
Conclusion: The production values may not be noticeably improved over its predecessor, and the game does seem to be overly reliant and hyped on the new peripherals than anything else, but this band still plays a damn good song, even if we're sick of the genre by now. But at least it's not as stupid as dance central. That's just asinine.
Summary: So, as I always do when a new Rock Band game comes out, I got “the band”Â� back together. Myself, J. Rose and Shawn PC got together and played the game for a few hours to really test out the game and see what we thought of it. After spending several hours playing through the game and really giving it the old what for, and then sitting down and discussing the game with other friends of mine, the end result was that I had essentially un-sold the game to four people.
Excerpt: There's a New Stop On the Rock Band Tour, But Is This One a Game-Changer? At one point in time the music/rhythm genre of gaming was a fancy way of grouping a handful of games in with the Dance Dance Revolution series. Guitar Hero and it's plastic toy controller turned the genre on it's head and gave it new life. Years after Harmonix created Guitar Hero they one-upped their own formula and created a whole rock band experience in a game aptly named Rock Band.
Excerpt: The NHL franchise from EA is what I would call a sports game anomaly; those who have never watched the game or even like it still seem to rate the games. Like myself, I have never even seen the sport; the closest I got to an ice rink was just before the local one closed down in the 90’s.
Excerpt: Fundamentally, the rhythm genre hasn’t changed much since its inception. From the earliest days of the genre, to its evolution in Japan with Konami’s “Bemani” games, like Dance Dance Revolution and Guitar Freaks, to the eventual stateside success of Harmonix with Guitar Hero, there hasn’t been much evolution, just iteration.