Excerpt: The Bourne series of movies has been widely hailed as being smarter than your average run of the mill action movie. However this is not what the Bourne Conspiracy is, falling into more dumb action movie genres along the same lines as Strangehold (although for what it was, was a great game). This is not necessarily a bad thing however, as it is still an enjoyable experience.
Excerpt: The Bourne Conspiracy is interesting in that it is a movie game that really is not, but manages to be more of a movie game than most others. Let me explain. There have been three Bourne movies so far, but if you've been paying attention you'll know that none of them have carried the title "The Bourne Conspiracy". That is because the game is not directly based on any of the movies, although it shares a few of their story elements.
Robert Ludlum's The Bourne Conspiracy (Xbox 360) Review
15 November 2008
Summary: Robert Ludlum’s The Bourne Conspiracy is a fine game with a fun hand-to-hand combat system. Beyond that, it meets about the average requirements for a game in today’s market – good sound, quality graphics and animation and a popular license. Unfortunately, the short lived campaign and lack of replay value hurt the game quite a bit. Regardless, it’s worth a rental so pick it up and give it a try.
Summary: Parents need to know that this third-person game has some blood, gun shooting, and hand-to-hand combat, but it doesn't feel excessive or out of the game's context. However, this Teen-rated game does have some graphic finishing moves: You can smash an enemy's head into a neon sign or into a wall, or throw an enemy off a ledge. There's also some drinking and smoking and product placement.
Conclusion: As the collection of Xbox 360 titles piles up,
The Bourne Conspiracy is definitely one the best action games
you can add this summer. The dramatic fight
scenes are enough to send you flying off your
chair. You’ve got these amazing takedowns that
make you feel like a badass! And they are not
only used for fancy brawling, but as part of
your counter mechanism, too – such as evading
certain fatal collision or dodging stray bullets
by grabbing one of your foes as human...