Conclusion: Lacking in polish and attention to detail, Risen still stands up as an absorbing and hugely playable RPG title. The PC version is inarguably superior to its console counterpart, this Xbox 360 iteration feeling somewhat unfinished and unrefined. Yet, for a sophomore console effort, Piranha Bytes has done a solid enough job in adapting an intricate role-player for Xbox 360, which bodes well should the dev decide to bring future releases to the platform.
Excerpt: So often, it’s graphical quality that’s seen as the instigator for immersion in a game world, but there’s other aspects that can drag you out of the real world and into imagined ones, take Risen for example. Risen has an abundance of visual issues: the framerate falters, the pop up is shocking for a contemporary game, textures are horrifically blurry and, aesthetically speaking, there’s just not much in the way of general detail in the island of Faranga.
Excerpt: Animal Crossing is as cute as a pink cupcake topped with rainbow sprinkles and an edible Hello Kitty caricature, though thankfully lasts infinitely longer. The introduction is bright and interactive, in the form of a taxi ride given by a character named Kappâ€™n. You will be offered simple multiple choice queries which will shape, amongst other things, your characterâ€™s gender and appearance.
Excerpt: In the poorly animated opening cinematic of Risen , you’re on a ship destroyed by tempestuous seas, apparently created by evil magic. You one other survivor are washed ashore with naught to your name but some ragged clothes and soon find a big stick to hit the nearby vultures with. Sara and yourself will then make it inland a bit. There, some of the basic mechanics of resting and healing are explained.
Excerpt: German developer Piranha Bytes clearly doesn't give a toss about accessibility. If it did then Risen, its new fantasy role-playing game, wouldn't play slower than a legless turtle. If it did, then Risen wouldn't be an overwhelming sprawl of a game that tries its damnedest to make you feel very, very lost. If it did, then Risen wouldn't make you want to tear you hair out in frustration every time you swing your sword.
Conclusion: Risen requires multiple plays to see all the game has to offer and to gather all the achievements. Unfortunately, choosing different factions across multiple plays doesn't really change the overall outcome of the plot. While I enjoyed Risen, its hard for me to fully recommend as there are many other games on PC and major consoles that do what Risen does better than Risen.
Conclusion: Risen is the kind of game that really makes me want to see what developer Piranha Bytes could do with more time and money. They're no rookies, having long-since established themselves with the cult-favorite Gothic series, and they have a lot of big, great ideas. Some of my problems with Risen, such as poor graphics and frame rate hiccups during combat, are the result of a shoddy port, which is a damn shame (I understand the PC version is quite a bit better on the...
Excerpt: Released on the PC last year, Risen was a hidden gem, a solid RPG with some great features and a pleasant surprise. While the story was pretty generic for the genre, Risen did have solid mechanics, a long and involving campaign, and a great world to explore. Now the game is making its way to the Xbox 360. The port of the game cuts a few corners from a technological standpoint and doesn’t look nearly as good as its PC counterpart.