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Rise of Nightmares
7.3 out of 10

Rise of Nightmares

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Reviews and Problems with Rise of Nightmares

Showing 1-10 of 85
Overall 8
8.0

Rise of Nightmares

True achievements
3 August 2012
  • Conclusion: Not so much in voice acting but the rest of the game sounds frightening to say the least which only enhances it's rich atmosphere. For anyone with a kinect who is a hardcore gamer like myself i cannot recommend this game highly enough.
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Overall 5
5.0

Rise of Nightmares

Fragland
10 June 2012
  • Excerpt: With Rise Of Nightmares we finally get a game for Kinect that isn’t meant for kids or people who have never had a controller in their hands. We were crossing our fingers for Sega as the motion controller hasn’t really been living up to the hype up to now, not taking into account Dance Central and...
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Review: Rise of Nightmares (Microsoft Xbox 360)

Diehard GameFAN
21 December 2011
  • Summary: Rise of Nightmares gets a satisfactory nod for crafting a core game around the Kinect concept. The results create some interesting, if repetitive, combat, and the gesture work is some of the most sensical and responsive I’ve seen among Kinect games.
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Survival horror on Kinect where your actions do the killing.

Common Sense Media
19 December 2011
  • Summary: Parents need to know RISE OF NIGHTMARES is most definitely not for children. The game is very gory and bloody and lets you kill, decapitate, and dismember many zombie-like humans using melee weapons.
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Rise of Nightmares Review

VideoGamer.com
9 December 2011
  • Excerpt: Making a 'proper' game using Kinect seemingly isn't very easy to do. While some of the peripheral's better titles have managed to capture your movements modestly well, none have been able to put you into a virtual world and let you actually explore.
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Overall 4
4.0

Rise of Nightmares (Xbox360)

EL33TONLINE
5 December 2011
  • Excerpt: Rise of Nightmares for Kinect is a game that sets a few milestones, both globally in terms of being the first M-rated Kinect game released and personally in terms of being my first real foray into Kinect gaming.
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Overall 8
7.5

Rise of Nightmares

games xtreme
20 October 2011
  • Summary: Games Xtreme goes on an all out zombie fest with Rise of Nightmares on the Kinect
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Overall 5
4.6
Graphics 5
4.6
Sound 5
4.6
Control 5
5.0
Addiction 5
5.0

Rise of Nightmares Review

Cheat Code Central
15 October 2011
Overall 5
5.0

Rise of Nightmares

Strategy Informer
6 October 2011
  • Conclusion: Perhaps it’s greatest feat is in convincing us that, just maybe, the Kinect device will never be able to do anything more sophisticated than waving your hands around and sidestepping to beat a boss.
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Overall 3
2.5
Gameplay 0
0.3
Graphics 1
0.6
Sound 0
0.1
Versatility 0
0.3
Funfactor 0
0.2

Rise of Nightmares (Xbox 360) Review

411mania.com
4 October 2011
  • Summary: Rise of Nightmares embodies everything Kinect shouldn’t be. One of the biggest problems with Kinect is controlling your avatar. I’ve yet to see a game where you can successfully control your character. Once you’re no longer on rails with Kinect things fall apart in a hurry.
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