Conclusion: Miss; This is just me, but the choice of the music. racing games does need music that gets you going, but this is over the top and simply more annoying to listen to than helping my blood pressure to stay at top level. Need; Maybe some more story driven experience and more variation in the racing tracks and environment.
Conclusion: Concept: Merge Ridge Racer and Burnout into a game that isn’t as quite as good or interesting as either franchise
Graphics: Offers some impressive visuals and worthwhile explosion effects
Sound: The soundtrack is a series of forgettable techno and dubstep, with unimpressive car and explosion sound effects
Playability: A higher difficulty than previous Ridge Racer titles and frequent restarts gives you plenty of opportunity to learn the ins and outs of...
Summary: " Ridge Racer Unbounded " is a very solid if a little flawed attempt at a street racing game. There is no doubt that the game is thoroughly packed with content and offer some nice variations on racing styles yet it is the gameplay which does let this down somewhat thanks in no small part to the punishing AI and difficult use of the drifting system.
Conclusion: Every now and then, a videogame genre can get shaken up by the arrival of a title that pushes it in new or interesting directions, and Ridge Racer: Unbounded is one such title; through its inspired drift mechanic, weighty physics and ingenious level creation tool, it pushes the genre to new heights of challenge and is all the more rewarding for it.
Summary: Ridge Racer: Unbounded is a game that more fully embraces an arcade mentality without abandoning the core principles that keep fans coming back to Ridge Racer titles, but there are several issues that hold it back from being truly great.
Pros: Focus on destruction is a welcome addition, Track creator has everything you need to build a house of destructible cards, Multiplayer and persistent profile progression offer plenty of replay value, The visual spectacle of all that destruction is awesome
Cons: Tedious progression through the single-player campaign, Technical issues mar what is otherwise a fun multiplayer racing mode, No one ever says "Riiiiiiiidge Raaaacer!!"
Conclusion: All of which makes it extremely difficult to put a score on the end of this review. There were times when Unbounded crept into frustration territory that almost saw it as a complete write-off, but perseverance eventually unlocked something special indeed. If they can throw in a decent tutorial and unhinge the AI somewhat, then this would be one of the better racers of the last few years.
Conclusion: Bugbear has done a sound job exploring the dark side of the Ridge Racer franchise, with a slick arcade racer that could be the start of an interesting side avenue for the series to pursue in future sequels. Ridge Racer: Unbounded is a good, solid racing title that'll please the arcade junkies, but leave Forza fans out in the cold. It's Drive, Destroy, Dominate remit is delivered in spades, but after while, it can start to get a tad repetitive.
Excerpt: As a long-time fan of both the Ridge Racer series and developer Bugbear, the news that they were merging piqued my interested in Unbounded ten-fold. When the culmination finally arrived, I was in shock.
Pros: + City Creator is awesome, + Slick visuals, + Sense of speed is great, + Fabulous destruction
Excerpt: Ridge Racer: Unbounded is the latest instalment of the long standing Ridge Racer series and the first console release in a number of years. The developers have taken a completely different direction than previous titles. Fans of the series will not be guaranteed an enjoyable game as this is something completely different to previous outings. There are some things that remain unchanged so that fans of the series still have something to cling on to.