Summary: The Ridge Racer games have always been known for their fast pace and drift-crazy gameplay and Ridge Racer 6 is no exception. This is Ridge Racer at its absolute finest with tons of cars, lots of races to compete in, gorgeous graphics, great sound, and gameplay that has been fine tuned to near perfection. The game might not be for everyone, but once you get into it, Ridge Racer 6 is very enjoyable.
Excerpt: The Ridge Racer series has always begged the question, why take a corner with little flair, when you can throw your motor around a bend sideways? This is indeed the philosophy of Namco‘s seminal racing series, and the art of drift racing abolishes the want or need to apply the brakes when you can tackle a chicane with a virtual death wish instead. In a break in tradition the latest Ridge Racer game has landed on Microsoft’s sleek white box before a Sony console.
Conclusion: LEGO Star Wars is obviously making a name for itself as another fun Star Wars franchise with this, its second edition. The co-operative multiplayer carnage is great fun, though not to say that the single player missions are a bore by any means. The loads of extras and hidden missions will have you busy for a long while to come. It may not be for everyone, but for youngsters looking to get their first taste of Star Wars , parents really couldn’t do any better.
Conclusion: Like the PSP game that came just before, Ridge Racer 6 continues the use of nitrous in the series, though it’s gotten a little update. Basically, you can save up your nitrous to unleash a double or triple dose, each lasting longer and propelling you faster. As you play online, you’ll find that balancing the use of these and finding the ideal parts of each track in which to use them will use plenty of your skill if you want to win.
Conclusion: It's just another ridge racer, not really a racing game consider it like a permAdrenalin rush. Even if I know that some people are going to throw up playing it, I found it really addictive. I Honestly didn't realize that i've spend 120 hours playing contrary to some high detailled boring to death motorstuff sequel.
Excerpt: Many gamers have the fond memory of the original PlayStation launch in September of 1995, complete with the fine Ridge Racer offering from Namco as the now classic console’s initial title. It’s funny how someone can transplant a memory into the current day and expect everything to work out the way it did before.
Excerpt: One of my fondest gaming memories revolves around the launch of the Sony PlayStation back in the mid-1990s. I was in my early twenties at that point, out of college, married, and a dad. I'd been what would have been called a "hardcore gamer" in my youth (up through high school, actually), but then I sort of lost interest. I started doing all those "grown up" things and just didn't have much time or interest in gaming.
Excerpt: Cornering is something of an art form in any racing game. From your arcade racers through to detailed sims, it's the beating heart of any decent game. Namco realised this when they created the first Ridge Racer, and made it completely about cornering, or in this case, drifting. It's been an incredibly successful formula too, with the Ridge Racer series being one of the most respected racing franchises in the world.