Summary: First off I've been wanting to play this game for some time as I liked Tri-Ace's last game Infinte Undiscovery very much. I finally got it and decided to play it. When I play new games I expect to be interested right away by the games story or either the gameplay. I like when a game teaches you things as you move along so the more complicated things are not as confusing.
Summary: I have played Resonance of Fate. Was it worth buying; Yes why? 1. This is a standard RPG,(with the exception of useing guns instead of swords and magic) and I happen to favor RPG's as a gameplay option. 2. I recieved this game for less then $20. 3. I like that its a longer game I recieved 75 hours of game play, and I liked the modern twist. 4. The custom guns system is easy to use. 5. The world map is reminicent of megaman battle network maps. 6.
Summary: The story-line was the main thing about this game that got to me. It had so many holes in it and it left you at the end with a bunch of unanswered questions. I went to Wiki and read the storyline and finally figured out what happened. The graphics were good, I liked being able to change clothes on the characters and it kept it during the cinematic parts. The sound and music were descent, a lot of it gets repetitious unfortunately.
Summary: This game has a unique gameplay that sets it aside from every other RPG out there. It could be confusing on your first several tries, but the tutorial they provide is actually very helpful, if you don't skip any of it at least. The only good thing about this game however, is its gameplay. The story doesn't seem to go anywhere until almost have the game is over.
Summary: I'm just writing up a quick review here, not going to go too in-depth. This is a very complex, combat driven RPG. There doesn't seem to be much going on plotwise, I'm only 4 chapters in though so maybe it picks up later. The problem is I can't be bothered sticking it out to find out if it does, I've put in around 14-15 hours play time and probably 95% of that has been spent doing nothing other than battles/grinding.
Summary: While this game did quickly draw me in with its highly unique combat style and over the top scripting, i did after a while start to see some serious flaws in game. Unfortunately the majority of these flaws are related to this games most outstanding feature, which is its combat system. While for the first few hours this system is fresh and exciting, it does eventually dull itself down after a while, especially considering the length of time each attack takes.
Summary: Autor: Martin Zavřel Publikováno: 9. června 2010 Verze: X360/prodávaná/anglická Doba recenzování: 3 týdny Neotřelé JRPG sice není nic pro sváteční hráče, ale těm protřelejším z vás nabídne slušnou dávku originality, obalenou náročnou výzvou. Komplexní bojový systém, svérázný herní svět a střelné zbraně v hlavní roli odmění každého s dostatečnou dávkou tolerance a trpělivosti. Ale co ti ostatní?
Summary: 4h... c'est le temps qu'il m'aura fallu pour maîtriser les bases de ce RPG. Pourtant habituée à ce genre de jeux depuis longtemps, je dois avouer que j'ai vraiment galéré pour le commencer. Il est pas toujours très intuitif non plus. Je lui reproche son côté très très stratégique dès le début. Sinon le jeu a du coffre et détonne par son genre. Il est sûr que vous aurez une autre expérience de jeu sur celui-ci par rapport aux autres RPG.