Summary: This game is just ok,not as good as the last game.This game is more misson based then the free roaming tpye like the last game.Some of the missos are ok but once you beat the game you can buy unlimted ammo for your weapons which is cool.The Mr.Toots gun is funny.Just so you know this game is not free roaming sandbox game it is misson based.
Summary: This is an alright game, but it doesn't stand up to Red Faction Guerilla in any way shape or form. I played through the story mode, but wouldn't do it again though. The game is just too boring. You only have one path to go down, one that you can't deviate from. The online multiplayer could've been pretty good, but they decided to release it as only co-op. That's not bad if you like that sort of thing, but I like the competition vs. human players.
Summary: No free roam, short campaign, aliens get annoying and most if it is underground in dark caves or ruins and not as many buildings as guerilla.But if you like 3rd person shooters with destruction then i guess get it. But i'm more of a free roam type of person.
Summary: The disappointing parts of the game are the audio (sound effects and soundtrack were poorly produced) and the lack of multiplayer game types. The story lacks a solid foundation but otherwise an enjoyable game to play.
Summary: I was really disappointed with this game! Red Faction Guerrilla was better in every way. I thought the concept of raids and guerrilla tactics against the EDF was an awesome idea. Add in the great game engine, demolitions skills and challenges great vehicles, tanks, spectacular mars geography and it really kept you playing. Unfortunately Armageddon had none of these things.
Summary: I miss the good old times id sit in my room and run around on mars playing red faction Guerrilla. Then i get Armeggedon and i was like What. Hey the graphics are good but Its A Level By Level game heck i beat it 3 times in 1 and a half days cmon what kind of job is that. I give Armegeddon a Cheerful 5.5 For disappointing me.
Summary: Red Faction: Armageddon. First let's talk about what's not to like: the story is paper-thin, there are no real plot twists, it's about as linear as a game can be, and only seems to exist to fill the gaps between stopping about laying waste to and abundance of enemies, be they human or otherwise, and while the voicing is bearable the dialogue isn't, and SAM, your faithful Situational Awareness Module has more personality then any other sentient life.
Summary: Red Faction Armageddon is somewhat confusing to start with, and has a few problems. Biggest problem is game saving; a tough part is coming so gather all the supplies you can and upgrade as much as possible then save. It will tell you it saves, but loading your save you find you have to do it all again; it only saves such things at an autosave.
Summary: I was really looking forward to playing this game since I was a huge fan of RF Guerilla, but as you've probably heard by now, the open sandbox style gameplay have been ditched for a rather uninspired, linear campaign. This decision is to the game's detriment. The game that RFA most reminds me of is not Guerilla, but Dead Space 2. There's a lone hero traveling through caverns and down dark corridors while blasting aliens and religious cultists.