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Red-faction-armageddon-315164.32913801
8.1 out of 10

Red Faction: Armageddon

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Reviews and Problems with Red Faction: Armageddon

Showing 1-10 of 18
Overall 6
6.1
Looks 4
3.5

Red Faction Armageddon

ablegamers.com
4 January 2013
  • Excerpt: One of the best reviews I've ever read began with a simple question: “What the **** is this ****?” I think it was about a Bob Dylan record, but honestly, not much else really stuck with me besides a bewildered critic trying to make sense of something confusing. And that neatly sums up Red Faction: Armageddon. Red Faction: Armageddon is the fourth entry in the Red Faction series, and is a significant departure from Red Faction: Guerrilla.
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Overall 6
6.1
Looks 4
3.5

Red Faction Armageddon

ablegamers.com
4 January 2013
  • Excerpt: One of the best reviews I've ever read began with a simple question: “What the **** is this ****?” I think it was about a Bob Dylan record, but honestly, not much else really stuck with me besides a bewildered critic trying to make sense of something confusing. And that neatly sums up Red Faction: Armageddon. Red Faction: Armageddon is the fourth entry in the Red Faction series, and is a significant departure from Red Faction: Guerrilla.
  • Read full review
Overall 6
6.2

Red Faction: Armageddon

ActionTrip
21 June 2011
  • Conclusion: It isn't that Red Faction Armageddon isn't a fun game; it's just not a very deep or involved one. It reminded me of the Marine campaign from Monolith's excellent Aliens Vs. Predator 2, only without nearly being as much fun. The game that came in the Red Faction series before this, Red Faction Guerrilla, had a sandbox format, and nearly everybody who has played both of these games says that Guerrilla is the better game. Save yourself forty bucks and pick that up instead.
  • Pros: Mindlessly fun for brief stretches of time, damage modeling is still well beyond probably any other series;
  • Cons: Damage gimmick isn't nearly what you'll want it to be, largely uninspired, a step back for the series from the last title.
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Overall 6
6.2

Red Faction: Armageddon

ActionTrip
21 June 2011
  • Conclusion: It isn't that Red Faction Armageddon isn't a fun game; it's just not a very deep or involved one. It reminded me of the Marine campaign from Monolith's excellent Aliens Vs. Predator 2, only without nearly being as much fun. The game that came in the Red Faction series before this, Red Faction Guerrilla, had a sandbox format, and nearly everybody who has played both of these games says that Guerrilla is the better game. Save yourself forty bucks and pick that up instead.
  • Pros: Mindlessly fun for brief stretches of time, damage modeling is still well beyond probably any other series;
  • Cons: Damage gimmick isn't nearly what you'll want it to be, largely uninspired, a step back for the series from the last title.
  • Read full review
Overall 6
6.0

Red Faction: Armageddon Review

G4
13 June 2011
  • Summary: Rejoin the Red Faction and step into the mining boots of the grandson of Red Faction: Guerrilla's hero. After a terrorist act of global cataclysm hits, Mars colonists are forced underground where a new threat is unleashed, and only massive property damage can save them!
  • Pros: Destruction-focused gameplay is still a ton of fun, Magnet gun is cool, Looks good
  • Cons: Run and gun gameplay is way behind the times, Only one multiplayer mode, Far more linear than the last game
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Overall 7
6.5
Gameplay 7
6.5
Graphics 9
8.5
Sound 8
7.5
Multiplayer 5
5.0

Red Faction: Armageddon

GamersHell.com
6 June 2011
  • Excerpt: I remember walking into THQ's decked out square footage at E3 in 2008 without expectation; appointments had been made, but nothing was specified. In short intervals I was skirted around from one demo to the next with barely enough time between them to scribble thoughts of what I had just seen and how, if at all, they made an impact.
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Overall 5
4.5

Red Faction: Armageddon

AV Club
6 June 2011
  • Excerpt: Intentionally or not, Volition’s 2009 game Red Faction: Guerrilla commented on present-day America in startling, subversive ways. Volition placed players in a populist insurgency that used improvised explosives to beat back wealthy occupiers seeking control of Mars’ geological resources. The parallels to the Iraq War infused the game’s signature tech feature, a terrific building-destruction effect, with debate-provoking depth.
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Overall 7
6.8
Gameplay 7
7.0
Funfactor 7
7.0

Red Faction: Armageddon

Digital Chumps
1 June 2011
  • Conclusion: With Red Faction: Armageddon I got the sense that Volition was really excited about creating a few segments and merely obliged their responsibility to fill in the gaps. There was nobility to be found in breaking the core design away from the success of Guerrilla, but the shift in dynamic was ultimately irrelevant in the final product. Armageddon can be fun, but its linearity casts it alongside other (and better) games rather than a bold new direction for the series.
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Overall 6
6.0

Expert Review

DVDfever.co.uk
10 July 2011
  • Excerpt: Back on Mars, 50 years after the last game, Red Faction: Armageddon , sees you as Darius Mason, grandson of Alec Mason and Samanya, the heroes of the revolution from Red Faction: Guerilla , finding that the Mars surface has become uninhabitable thanks to a meteor hitting the planet and destroying the Terraformer machine which gave it the Earth-like atmosphere.
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Overall 5
5.0

Red Faction: Armageddon Xbox 360 Review

DarkZero
6 July 2011
  • Excerpt: What the hell, Volition? Red Faction: Guerrilla was one of the most underrated of this generations batch of free-roaming shooters. An open-world Martian terrain sounds pretty dull on paper, but when you factor in the GeoMod 2.0 technology, which allowed for fully destructible buildings, and some of the most ridiculously inventive weaponry to do the destroying, and you had one of the most fun games available on the 360.
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