Summary: After the success of Red Faction: Guerrilla, expectations were high for a new Red Faction game. Then the first videos of Armageddon premiered and a collective "meh" was the response from most gamers. It wasn't open world anymore and was instead a linear corridor crawl, underground, against aliens. Now that the final product is finally here, and the shock of the initial reveal has worn off, however, we can say that Red Faction: Armageddon is actually pretty decent.
Summary: Linearity gets a bad rap in gaming. By tightly controlling a player’s path through a game, developers can take players on thrilling, well-paced rides. Unfortunately, Volition fails to do this with Red Faction: Armageddon. In a critical misstep, the team took away the sense of exploration and freedom that the series offered with Guerrilla and replaced it with the forgettable tale of Darius Mason and his battle against the same five or six space bugs.
Excerpt: One of the best reviews I've ever read began with a simple question: “What the **** is this ****?” I think it was about a Bob Dylan record, but honestly, not much else really stuck with me besides a bewildered critic trying to make sense of something confusing. And that neatly sums up Red Faction: Armageddon. Red Faction: Armageddon is the fourth entry in the Red Faction series, and is a significant departure from Red Faction: Guerrilla.
Summary: A decade ago, the gaming industry saw the release of a first-person shooter that brought more to the party than guns and ammunition. Entitled, Red Faction, it ended up being a very solid entry in the bullet-ridden genre. However, the game’s most talked-about factor was certainly its included GeoMod technology. It allowed players to tunnel through Martian mines and caverns, using explosive weaponry such as high-powered rockets.
Bloody sci-fi shooter intended for adult consumption.
Common Sense Media
22 September 2011
Summary: Parents need to know that Red Faction: Armageddon is an adult-oriented sci-fi shooter with blood, gore, and an exceptional amount of environmental destruction. Players wield extremely powerful weapons capable of blowing aliens apart and taking down entire buildings with just a couple of shots. Players fight a righteous war against anti-human cultists and aliens, but the violence is glorified.
Conclusion: Unlike many games I didn't even find gameplay repetitive or boring, the differing environments no matter what section of the game you played were awesome and it was even better having a all across game skill wheel. I understand that because of the cave areas there was less destruction, but I still felt it could have been more prominently displayed.
Excerpt: There are times when Red Faction: Armageddon is great: when you're firing rockets at the pillars supporting a bridge and watching the Martians on top get swallowed by rubble, or using the Magnet gun to send an explosive barrel into an alien-infested structure and creating a firework display of bodies and debris. But outside of these isolated instances, Armageddon doesn't have a whole lot to offer.
Excerpt: I really mean it this time… I will not fall into the same trap again. Unlike the last Red Faction outing almost exactly two years ago , I’m not going to let a single “get your ass…” (well, you know) joke creep its way into this review. Yes, Red Faction: Armageddon takes place on Mars and yes, the game delivers the same thrills it always has with its new destructible environments, fascinating weaponry and enemies.