Reviews and Problems with Raving Rabbids: Alive & Kicking
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Raving Rabbids: Alive and Kicking (Xbox360)
12 December 2011
Excerpt: Who would have thought that Ubisoft’s crazy creations would have become such a mainstay of the videogaming spectrum with the release of Rayman’s Raving Rabbids years ago, but we’re definitely glad that the outrageous Rabbids have hung around to provide us all with tons of mischievous and hilarious gaming action!
Raving Rabbids: Alive & Kicking Review: The Party's Over
22 November 2011
Conclusion: Concept: Play another pile of minigames with the Rabbids – only this time, with Kinect
Graphics: The Rabbids' madcap animations are a high point in a sea of blah
Sound: Anyone who remembers a single tune from this game is a savant
Playability: Kinect’s fussy tracking takes away as much as it brings to the series
Entertainment: If you aren’t yet sick of Rabbids and minigame collections, this could take a spot on your top 50 games list.
Excerpt: We’d hoped it’d be the ultimate party game: the irreverent nature of those zany rabbits should’ve made Alive & Kicking a bundle of nonsensical fun. But what worked so well on the Wii hasn’t been accurately translated to Kinect. Some mini-games require extreme body control: we needed the slow, controlled movements of a tai-chi master to position our “paddle” (a fireman on a pole) so the “ball” (a flaming marshmallow) would bounce off of it.
Pros: + Occasional bursts of inspired, completely irreverent nonsense.
Cons: ? Come on, Ubisoft: when are you gonna top the first game’s cow-throwing? We could’ve done that for hours.
Conclusion: It's entirely possible that had we given this game to four drunk people to review, we'd have had a totally different result. But then again you could say that about any game - and not always in its favour. As it was, we did try to play in a group of vaguely sober types but found that nobody was enthralled enough with what they were doing to not be easily distracted by pretty much any other game on a nearby shelf.
Summary: Ever since their first appearance in the 2006 video game, Rayman Raving Rabbids, the crazy large rabbits, best known for causing mischief and for yelling “BWAAAAH,” quickly grew in popularity. In 2009, the Rayman name was dropped from the title of the video games as the Rabbids received their own franchise. The latest outing, Rabbids: Alive & Kicking, published and developed by Ubisoft, is an Xbox 360 exclusive that fully utilizes Kinect.
Pros: Good compilation of mini-games, Great multiplayer fun, The raving rabbids
Cons: More single player content needed, A number of mini-games are not very inventive, Occasional looping soundtracks
Summary: As brincadeiras de Alive & Kicking são divertidas e as utilizações do Kinect são bem inventivas, porém, tudo é muito superficial e as coisas tendem a as novidades perdem o brilho em pouco tempo. As frustrações advindas da imprecisão dos comandos se somam rapidamente, fazendo com que até o mais paciente dos jogadores perca a calma.
Summary: Když si to tak sečteme, tak Raving Rabbids Alive & Kicking je kolekce miniher, kterou spíše doporučit nemůžu. Alespoň ne za plnou cenu, za kterou se prodává. Za tu si totiž přinesete domu hru, která obsahuje sice spoustu miniher, ale povedených je jich jen pár. Navíc hra pro jednoho hráče je naprosto bez nápadu, takže tu zůstane jen docela povedený multiplayer. Pokud ale bez králíků nemůžete žít, klidně si Raving Rabbids Alive & Kicking kupte.