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Raiders.33446132
4.8 out of 10

Raiders

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Reviews and Problems with Raiders

Showing 1-10 of 14
Overall 8
7.5

Star Raiders

games xtreme
19 July 2011
  • Summary: Games Xtreme is off into space to teach the Zylons a lesson and expand the human empire!
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Overall 3
2.5

XBLA Review - 'Star Raiders'

WorthPlaying
25 June 2011
  • Summary: The return of Star Raiders combines tense aerial assaults and dogfights with a compelling new storyline, striking visual style and exhilarating single- and multiplayer gameplay.
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Overall 4
4.0

Star Raiders

True achievements
12 June 2011
  • Conclusion: Achievements Not too bad to get the full 200 on. Can be done in one playthrough (around 10 hours of effort) but watch out for a couple of missable achievements (Modal and Arms Dealer). Check the achievements on TA for my tips or this thread for my guide. http://www.xbox360achievements.org/forum/showthread.php?t=31...
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Review: Star Raiders (Xbox 360)

Diehard GameFAN
2 June 2011
  • Summary: Xbox Live Arcade was probably the correct place to release this, but it’s a shame that a game so steeped in history had to have its name dredged up again just so Atari could name this something. I’m dying for new games in this genre, but if this is the best they can do, perhaps the genre should stay dead.
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XBLA Review: Star Raiders

Video Games Reloaded
20 May 2011
Overall 6
5.5

Star Raiders

Total Xbox
11 May 2011
  • Excerpt: You don’t have to be a sci-fi fanatic to dream about escaping this crowded rock, but it took considerable imagination to appreciate the spare visuals of early space-jockey simulators. The new reimagining of 1979’s Star Raiders doesn’t demand quite the same dedication to fashioning your own headspace, but it does manage to make interstellar warfare seem pretty mundane. That’s not to say some interesting ideas aren’t on display.
  • Pros: + Three-formed ship; a few quirky retrieval and spelunking missions; large ships blow up nice.
  • Cons: - Only the final minutes offer any challenge; unexciting and inessential upgrades., - Bare-bones interface is filled with small, unreadable text., ? Why do recharge stations refill weapons before shields?
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Overall 5
5.0
Value for money 5
5.0
Gameplay 5
5.0
Graphics 5
5.0
Sound 4
4.0

Star Raiders

impulsegamer
1 May 2011
  • Excerpt: Star Raiders is Published by Atari Europe and Developed by Incinerator Studios. As most of us know, Star Raiders is an old title from the late 1970’s. This game started the inspiration for future space combat titles and could be considered an archetype. Having Atari bring back a name like this will definitely cause some curiosity, especially those gamers who have played the original.
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Overall 5
5.0
Graphics 6
6.0
Sound 5
5.0
Playability 5
5.0
Funfactor 4
4.0

Expert Review

DVDfever.co.uk
23 May 2011
  • Excerpt: Well, it doesn’t matter because what we have here is a very bog-standard into-the-screen-shooter-aiming-at-anything-that’s-red-in-your-scanner after flying towards it, often with it zooming past and you have to turn round for another go. Doesn’t take too long to bat them out of existence, however. Once they’re dead, a non-descript ball will fly towards you.
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Star Raiders

Ready Up
17 May 2011
  • Summary: Star Raiders had a lot of potential but ultimately it seems as though most of the ideas present have just fallen flat and more than a few gameplay elements are in good need of an overhaul. What you've got is a game that, ultimately, isn't much fun at all.
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Overall 3
2.5

Star Raiders

tarreo.com
10 July 2011
  • Summary: El juego que logró hacernos pensar en algo bueno
  • Pros: Los tiempos de carga son cortos.
  • Cons: Historia muy aburrida. Terrible tutorial. Los controles son varios y su esquema cambia sin aviso. Mala actuación de voz.
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