Excerpt: Star Raiders is the name of one of the classics of videogame history. For fans of Space Simulation games like Freespace or Tie Fighter , Star Raiders is the original. It was developed in 1979 by Doug Neubauer for Atari.
Conclusion: With insipid art, painfully boring gameplay and a lack of any sense of professionalism or class, Star Raiders just can’t come recommended to anyone, even to those with more time and money than they know what to do with.
Conclusion: Achievements Not too bad to get the full 200 on. Can be done in one playthrough (around 10 hours of effort) but watch out for a couple of missable achievements (Modal and Arms Dealer). Check the achievements on TA for my tips or this thread for my guide.
Excerpt: Well, it doesn’t matter because what we have here is a very bog-standard into-the-screen-shooter-aiming-at-anything-that’s-red-in-your-scanner after flying towards it, often with it zooming past and you have to turn round for another go. Doesn’t take too long to bat them out of existence, however.
Summary: Star Raiders had a lot of potential but ultimately it seems as though most of the ideas present have just fallen flat and more than a few gameplay elements are in good need of an overhaul. What you've got is a game that, ultimately, isn't much fun at all.