Excerpt: An ominous clanking heralds the arrival of a heavy Gearhead thug - a muscular villain in industrial metal armour. If you've seen Iron Man, he looks a bit like Robert Downey Jr's first prototype, only without the goatee or the pervasive air of smugness. Also, this guy has a minigun and a Russian accent that could happily join the cast of 'Allo 'Allo. Here's a dangerous chap, but here's the thing: you've just thrown a live grenade at his feet.
Excerpt: I was enjoying RAGE before, almost mimicking death itself, it abruptly finished without the option to continue. The Scorchers goes some way to healing the mental wound inflicted on players who were similarly irked by the experience. Costing a mere 400 MS points, offering 2-3 hours of decent playtime and allowing the game to continue once it’s finished all contributes to a satisfying DLC pack.
Conclusion: Rage shows that id can still do shooters very well, but falls foul of comparisons to other games in the same genre. On its own legs, however, it’s a good solid blast with a touch of nostalgia.
Conclusion: the game hands you is to kill a bunch of guys. For some reason. Because they're bad or because they look funny. It doesn't matter really -- there are things that move and they must die, which is kind of what id shooters have always been about. And it helps to remember that the "by-the-numbers shooter" was basically patented by id Software. The company knows what it's doing and does it well.
Summary: Fantastic combat and an interesting post apocalyptic world are let down by a feeling that your interaction is only ever surface deep. As a pure shooter its hard to fault (bar the parts where there is no shooting) and all of the side tasks are certainly well constructed, but they never quite connect together as well as they should.
Summary: Rage is an enjoyable adventure that features decent gunplay, surprisingly good driving mechanics, and an entertaining if underutilized world. The story leaves something to be desired, not to speak of the weak end area and finale, but for all the stiffness of the characters there is a great variety to the gameplay.