Excerpt: The Race Driver series has always shown off plenty of diversity, with its wild and contrasting race types. The series has basically given you a rather heavy toy box of vehicles to play around with, and if you can’t find something to turn your engine on within these games, then the racing genre probably isn’t one of your main gaming attractions.
Conclusion: In the audio department, the game pretty much
excels in producing the best sound effects. The
sound of the cars revving up has a bona fide
racing engine noise to it. And the sound of
crashes are so freaking real that you can almost
feel its impact! The music rocks and its
fast-paced beats add to the thrill of high-speed
racing. The only downside to the audio is that
the commentaries can sometimes get repetitive
and somewhat annoyiing.
Excerpt: Lets get things straight from the start – Race Driver GRID isn’t a simulator in the same sense as Gran Turismo; a racing game recreated in it’s most scientific form. The weight shift of cars, the use of tyre grip and wear, the subtle variations that come from altering aerodynamics and gear ratios.
Excerpt: First Impressions My reaction is Each and every major developer on the market has their own niche. This specialty comes from experience, sometimes from heavy advertising and surely from a load of satisfied fans. Codemasters for years now have been producing some of the best racing games around. The games they delighted us with over the years include the Colin McRae series, TOCA Racer and last summer’s hit DIRT.
Summary: GRID takes players to locations over three continents to compete in a variety of racing events. Packed with the most powerful racecars - new and classic, circuit and drift - players will compete in urban street races, as well as conquer official racetracks and championships.
Excerpt: As children, we all grew up aspiring for that dream job, that rock ‘n’ roll lifestyle, the mountains of cash and those women. Whizzing around our infantile minds were dreams of becoming a rock star, a world-class soccer player or a clandestine super-spy.
Conclusion: Despite some of its flaws, I cannot say that this is a bad game. If you want to experience a good racer and have been disappointed by recent failures like NFS: Pro Street and such, then I advise you to give this one a go. The single-player campaign is fun all the way and worthy of your time. Assuming you are prepared to look the other way when it comes to the aforementioned setbacks, GRID can provide many long hours of top-notch entertainment.
Pros: Captures the essence of high-speed racing, plenty of tracks, cars and events to enjoy, brilliant damage model, well-structured single-player campaign;
Cons: Missing multiplayer features, may not be fun for those who prefer realistic racing games, vehicle handling requires some getting used to, can't save replays.
Conclusion: This is the premium driving title out on the 360 at the moment, and a must own for any fans of the racing genre. When buying a car in real life, it isn't about the miles per gallon, but about the smiles per mile. This game will definitely make you smile. Codemasters have certainly put themselves at the top of the pile, and it's going to be a major challenge for anyone to come close, let alone knock them off.
Excerpt: It isn’t often that a game surpasses your expectations, in all honesty. There are times when you’ll be prepared for an awesome experience, and find that an awesome experience is exactly what’s delivered. However, when you’ve played a lacklustre demo of an upcoming title and decided that it really won’t be worth spending hours on when it comes out, you’ll occasionally receive a pleasant surprise. That, my friends, is exactly what has happened to me with Race Driver: GRID.