Summary: LAME! I loved QUAKE version on the computer! So, I bought this for the XBOX. This game is buggy. It freezes at different points in the game, then the save feature does not alway s work. Very frustrating having to spend long periods of time walking back through chapters. The graphics are choppy. This game is like a high school student project compared to even the first version of HALO! It's lame, I returned it, DON'T BUY IT!
Conclusion: I recently purchased Quake 4, now I have played through Quake 1 and 2 and played Quake 3 arena I have played although Unreal 2 Lilandri conflict is superior to that game and this games multiplayer. I wasn't completely impressed with ID's Quake 4 mainly because Doom 3 was amazing on XBOX its engine while vamped some is really a little dated when compared to games like Turok, or Bio Shock and Quake 4 has the same ol FPS mentality the game play itself is nothing new and...
Summary: Yeah..um, this game is not all that great. There really is nothing you have not seen in a shooter. This game a Quake game, and nothing you would not expect. First, the challenge of the game is not difficult. In a few minutes, once you get the ropes you will be able to go through the game very easily. And, once you crank up the difficultly, the game puts more enemies, and they are just so dumb as they are in easy mode, just more of them. Second, the graphics are not good.
Summary: While the graphics are on par with Doom and the game play is entertaining, what could have been a solid FPS has been ruined by buggy code. The frame rates are a major problem in this game. When people compare it to a slideshow, it is not an over exaggeration as it does get that bad if you are near a couple of enemies. The game also suffers from freezing problems, mostly when loading a new map.
Conclusion: Hmm,this game is putrid..i could leave it there,but i will qualify that statement.This is 2006,this is for the XB360,not 1997 and for the psone,maybe a bit harsh,but do we really want to run aimlessly down corridors pushing switches/finding keycards etc while Enemies with the AI of a white furry 2 month old dogturd charge unerringly straight at us on sight,my answer to that is no,not when we have Call of Duty 2 or even Far Cry Predator on our next gen boxes of...
Summary: In a nutshell, picture a not-so-scary version Doom 3 with an incredibly awful framerate, cheesy story-line and graphics on par with Doom 3 for the XBox 1. After seeing Call Of Duty and even PDZ on the 360 I was incredibly disappointed with the graphics on this one. If there are more than 2 enemies on the screen, the framrate slows to an incredibly choppy rate. The sky looks like a low-res jpeg wallpaper image.
Summary: There are good first-person shooters out there. Those shooters contain a story that captivates the player enough to blast through a dozen or so levels of shooting, dodging, and grenade-lobbing. Those levels generally have multiple objectives that are varied, from bombing a structure to rushing a certain location and killing everything from point A to point B while staying alive. Those shooters are generally accompanied with attractive graphics and pulse-pounding music.
Summary: The graphics seem O.K to start with, but after seeing what the 360 is capable of in Fight Night Round 3 and Ghost Recon, it doesn't take long to realise that this game is seriously below par. The gameplay is boring, and repetitive, and well, generally poor. I can't really say much more about this game, it isn't overwhelming.
Summary: I was a fan of Quake and Quake II then lost interest in Quake III's online storyless blastathon. Quake 4 has great potential and the graphics really are next-gen. What ruins the game for me are wildy varying frame rates - when things get busy this thing really chugs, and excessive load times. For a 360 game developed from the ground up (supposedly) loading times can be over thirty seconds even if you are restarting the same level.