Summary: LAME! I loved QUAKE version on the computer! So, I bought this for the XBOX. This game is buggy. It freezes at different points in the game, then the save feature does not alway s work. Very frustrating having to spend long periods of time walking back through chapters. The graphics are choppy.
Conclusion: I recently purchased Quake 4, now I have played through Quake 1 and 2 and played Quake 3 arena I have played although Unreal 2 Lilandri conflict is superior to that game and this games multiplayer.
Summary: I've only played a few levels of this game, so I'm not entirely qualified to write a review, but felt an obligation to warn away potential buyers who think they can get away with an inexpensive, old Xbox 360 shooter for an enjoyable experience. Maybe you'll be able to look past it's many problems.
Conclusion: Hmm,this game is putrid..i could leave it there,but i will qualify that statement.This is 2006,this is for the XB360,not 1997 and for the psone,maybe a bit harsh,but do we really want to run aimlessly down corridors pushing switches/finding keycards etc while Enemies with the AI of a white furry 2...
Summary: A lazy port of a below-average PC game. Nice graphics, but fraught with frame rate problems, and the usual FPS cliches of dimly lit metallic corridors. Gameplay feels very dated, almost like a re-hash of Quake 2. Multiplayer is also the same old story. Some people may view this as a good thing.
Summary: In a nutshell, picture a not-so-scary version Doom 3 with an incredibly awful framerate, cheesy story-line and graphics on par with Doom 3 for the XBox 1. After seeing Call Of Duty and even PDZ on the 360 I was incredibly disappointed with the graphics on this one.