Excerpt: Disney Interactive Studios picked the perfect name for this game - Pure. This is the cleanest ATV racing game I have ever played. Pure is also one of the most intelligent racing games (editor: that includes tricks) I have played in a long time. Preload for jumps, then while in the air perform a low level trick to increase the boost bar. Soon the second level tricks come up, and finally the third level tricks. Here is where strategy comes into play.
Excerpt: Hydrophobia has had a bit of a rough time in regards to the amount of criticism that it has received, although developer Dark Energy Digital certainly didn’t take this criticism lightly and have taken a long, hard look at the game to see what could be fixed. A simple 4mb patch can do an amazing amount of things and I have nothing but good words to say about the amount of effort and research which must have went into all of the improvements found inside the Pure patch.
Excerpt: If you think racing games are dull you clearly haven't played Disney Interactive Studios' Pure. Quad Bike racing games have always impressed with their big jumps and impressive draw distances, but they've struggled to generate the level of excitement gamers wanted. Pure is the most extreme extreme sports game we've ever played, delivering endless insane jumps, crazy tricks and some of the best visuals you're likely to see in a racing game this year.
Summary: Parents need to know that this game features fantasy ATV stunts and jumps. Riders fly hundreds of feet through the air, performing wild acrobatics as they float across chasms. An in-game note points out that the tricks seen in the game ought not be tried by anyone in the real world, but it might be a good idea to remind any children who might be playing that what they are seeing is not physically possible and that trying to recreate the action on screen is extremely...
Conclusion: So many times i was in first place to have a minor spill or get stuck on a rock or tree or fence towards the end of the game and then only end up with the field miraculously catching me up and yet again i would lose the event. I am going to keep grinding out this game and wont let it beat me but thats the problem this game feels like a punishment than a pleasure.
Conclusion: All the above is further hampered by mediocre controls and a weird cockpit design that tells you barely enough to make due while being utterly in your way. The Tomorrow War was designed for the Russian market and in its current state it would have been better if it had stayed there. With enough polish, better dialogue and proper voice acting, it could have been a shoo-in for Space Sim fans in Western markets.
Conclusion: Despite the game being associated with the SSX
titles, we can’t deny the fact that Pure is an
incredible reproduction of extreme sport. The
game provides high adrenaline entertainment with
its raucous music and impressive trick system.
The action is very intense and at the same time,
unbelievably smooth. What makes Pure so
interesting is the intuitive risk-versus-rewards
system that has you instituting decisions on the