Excerpt: Disney Interactive Studios picked the perfect name for this game - Pure. This is the cleanest ATV racing game I have ever played. Pure is also one of the most intelligent racing games (editor: that includes tricks) I have played in a long time.
Excerpt: Describing Pure as a realistic racing sim as the same as saying the Pope is stoned as hell each Christmas evening and plays strip darts with gay members of Al Quaida. In other words: you couldn’t be further away from the truth.
Conclusion: So many times i was in first place to have a minor spill or get stuck on a rock or tree or fence towards the end of the game and then only end up with the field miraculously catching me up and yet again i would lose the event.
Summary: took some harsh criticism a few months ago when their title was released on the Xbox Live Arcade Marketplace. Since then, the company has worked to fix some of the bugs and problems that it had with the initial release.
Excerpt: Hydrophobia has had a bit of a rough time in regards to the amount of criticism that it has received, although developer Dark Energy Digital certainly didn’t take this criticism lightly and have taken a long, hard look at the game to see what could be fixed.
Excerpt: If you think racing games are dull you clearly haven't played Disney Interactive Studios' Pure. Quad Bike racing games have always impressed with their big jumps and impressive draw distances, but they've struggled to generate the level of excitement gamers wanted.
Conclusion: All the above is further hampered by mediocre controls and a weird cockpit design that tells you barely enough to make due while being utterly in your way. The Tomorrow War was designed for the Russian market and in its current state it would have been better if it had stayed there.
Conclusion: Despite the game being associated with the SSX
titles, we can’t deny the fact that Pure is an
incredible reproduction of extreme sport. The
game provides high adrenaline entertainment with
its raucous music and impressive trick system.
Excerpt: I remember walking through Disney Interactive Studios demo room with my PR rep during my annual trip to E3 in Los Angeles. As we were meandering about I noticed an HDTV displaying a game where an ATV launched into the air with wild abandonment while the rider did some pretty slick tricks.