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Power Gig: Rise of the SixString
6.3 out of 10

Power Gig: Rise of the SixString

Great Deal: $6.49

Reviews and Problems with Power Gig: Rise of the SixString

Showing 1-10 of 13
Overall 3
3.0

Power Gig: Rise of the SixString review

GamesRadar
24 June 2012
  • Pros: 70 songs = less than $1 each, Clapton, Kid Rock, Dave Matthews finally available, Most songs here aren't played to death yet
  • Cons: Guitar's pretty crap, Drums even crappier, Only three players at a time and no online
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Overall 4
4.0

Power Gig: Rise of the SixString

ztgd.com
25 January 2011
  • Excerpt: Doesn’t deserve an encore. I feel like I am having déjà vu all over again. […]
  • Pros: + Some decent tracks
  • Cons: Terrible note charting, Confusing note highway, Awful visuals, Long load times
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Fun but flawed music game that supports a real guitar.

Common Sense Media
19 December 2010
  • Summary: Parents need to know that Power Gig: Rise of the Six String is a fairly tame "Teen"-rated music game. There's not much to worry about here aside from some lyrical references to sex, drugs, and alcohol, and some female characters with low-cut tops.
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Expert Review

Original-Gamer
5 December 2010

Power Gig: Rise of the SixString

The Armchair Empire
3 December 2010
  • Conclusion: change to the overall game. And actually might have been preferable since I managed to cut one of my fingers and create some ugly calluses on my left hand in my attempt to plow under the insipid story mode to unlock more of the great set list.
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Overall 2
2.0

Expert Review

GiantBomb
24 November 2010
  • Excerpt: It's too little and far, far too late for this shoddy, low-rent rhythm game also-ran.
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Overall 7
6.9

Expert Review

GamingNexus
23 November 2010
  • Summary: I feel bad for Power Gig: Rise of the SixString.  It's hard enough to make it in the highly competitive world of video games, but this is a game that promises worthwhile changes to a genre dangerously close to becoming stale.
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Overall 5
5.0

Power Gig: Rise of the SixString Review

Strategy Gaming Online
1 November 2010
  • Excerpt: When the company behind the First Act series of musical instruments announced they'd be getting into the music game business, quite a few people became pretty interested in what these guys could bring to the genre - could players plug in their First Act instruments?
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Overall 5
5.0

Power Gig: Rise of the SixString Review

AtomicGamer
1 November 2010
  • Excerpt: When the company behind the First Act series of musical instruments announced they'd be getting into the music game business, quite a few people became pretty interested in what these guys could bring to the genre - could players plug in their First Act instruments?
  • Read full review
Overall 8
7.6
Gameplay 8
8.0
Funfactor 9
9.0

Power Gig: Rise of the Six String

Digital Chumps
27 October 2010
  • Conclusion: Aside from the noticeable lack in presentation, this game is still really fun. With such a new idea in the way of peripherals, one could worry that the functionality may not be very strong.
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