Summary: A little buggy at times. Nice change from the average genre, bright, big, & fast tittles of today. Financial take over Is a bit tricky to get the hang of (due to lack of clear documentation)... but not difficult to master quickly as you you begin to understand the economic dynamics of the game. Although I think the XBL download is a slightly different (more sand box options) version than the disk, even after installing updates.
Summary: This game is far from perfect but it deserves more than it has gotten. This game is slower paced and requires you to think more than most games out there right now, my only complaint is over a while the overly bright graphics can become nauseating.
Summary: I wanted to like this game. I've always enjoyed economic sims. There is just something a bit lacking in this one but it was still fun for a while. +You can build industries in different towns. +There is a good variety of trade goods to deal with. +The main map when sailing from port to port is sprites but it is 3D rendered when in ship combat.The ship combat is kind of cool. -I wish you could actually get to sword fight the captain like in one old game I recall.
Summary: You start off with a single ship and over the hours and days (real time) you grow more powerful. There is enough complexity to enjoy the game for extended times without getting furious at playing (until the pirates show up and you aren't prepared) 5 stars for fun because its kept me entertained on many boring nights. 4 stars overall simply because its a very small play world and the details vary very litte within each city.