Reviews and Problems with Piñata: Trouble in Paradise
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Viva Piñata: Trouble In Paradise
10 March 2009
Conclusion: Next thing you know you have 12 Hemlocks, even more poorly piñata and the Dastardos drifting toward you before you breakdown and sob under the stress. Overall, TiP is a fantastic return with a greater difficulty. And despite my complaining about it, the game being more challenging is better. Definite huge thumbs up from me. Although the achievements could be a little less harsh. What? Don’t judge, it’s an important factor!
Excerpt: Rare’s loveable, candy-filled critters are throwing another garden fiesta in Viva Piñata: Trouble in Paradise. The original garden simulator felt like part marketing experiment and part game, while the lack of true multiplayer support left many wanting. Trouble in Paradise promises to right this wrong, but little else. Is it enough to warrant a second growing season?
Excerpt: Let’s be clear. Viva Pinata: Trouble in Paradise is not Viva Pinata 2. It’s merely a belated expansion. A sequel takes place during a significant event, and the great problem in this game isn’t treated with even the slightest bit of severity. A sequel takes the old aspects and reshapes them into something more; this [...
Excerpt: Name: Viva Piñ ata: Trouble in Paradise Genre: Simulator Platform: Xbox 360 I always feel the need to get a little defensive when I talk about my love for the Viva Piñata series. It’s easy for those who haven’t played the game to just look at the box, see the bright, smiling, adorable animals, and dismiss it as child’s fare or an Animal Crossing rip-off. I know, because I did the same thing when the first game originally came out.
Conclusion: Trouble in Paradise only suffers in that it feels like more of an expansion pack to the previous game. Yes, many of the improvements help the overall experience and it still offers the same incredibly addictive gameplay, but there�s the niggling feeling for pi�ata experts that we�ve seen and done a lot of it before. Of course, if you�ve never played the original, then bump that score up to a nine.
Summary: A couple of decades ago, around about 1988, Realtime Games released a title to much acclaim. It was a 3D strategy game, being much loved by many a gamer from the '80s because it was a lot of fun to play. Now over twenty years later, Bohemia Interactive has updated that classic in the form of Carrier Command: Gaea Mission.
Pros: The strategy game provides good playability, There's a nod to the '80s game
Cons: AI path finding doesn't work, Controls on pad are a compromise, No multi player
Summary: Gardening seemed like a strange basis for a game, though thankfully, Rare managed to pull it off fantastically in 2006 with their release of Viva Piñata. Two years on and the candy-filled animals return for the true sequel (discounting Viva Piñata: Party Animals). This time round the story behind Viva Piñata: Trouble in Paradise is more understandable and clearly visible: Professor Pester and the sour Piñatas have wiped the Piñata database clean of all Piñata records.
Pros: It's Viva Piñata with loads of new features, Co-operative play, Watching your Piñata collide with a train
Cons: No catchy theme tune, Slightly awkward camera angle in co-op, Piñata Vision is fiddly
Summary: Viva Piñata: Trouble in Paradise es un juego altamente adictivo y divertido, con muchas opciones y un apartado visual muy fresco y alegre. No obstante su temática hará que muchos jugones lo vean como un juego infantil y aburrido. Aún así os recomiendo que le deis una oportunidad, Viva Piñata se la merece.
Pros: El apartado visual más alegre que recordamos, Las 30 nuevas piñatas que podremos criar, Todas las novedades, especialmente el modo multijugador, El jardín del ártico y del desierto, La inclusión de un tutorial
Cons: Pequeñas ralentizaciones cuando guardamos, Empezamos con un jardín demasiado pequeño, Hay piñatas (exageradamente) difíciles de conseguir, La gente que lo supondrá infantil antes de probarlo