Excerpt: Pid was a beautiful yet recognizable experience. This indie game is yet another 2-D puzzle-platformer game, which involves well-timed jumps, precise strategies and a critical thinking in order to successfully beat this game. Pid is not some groundbreaking game, but it is good at what it does. The story centers around this little space kid who got lost while traveling on the space train.
Excerpt: Pid is nearly everything one could ask for it to be. An artful indie platformer, it arrives as something characteristically different from the standard indie fare. It trades in the typical existential dread for a bashful and altogether hopeful approach to the puzzle platformer. It’s a unique thing and released independently over XBLA, may never truly command the attention it deserves. What’s special about Pid ’s design is the central mechanic.
Conclusion: Pid is pretty frustrating once you get to a boss. I have quit the game in anger each time I’ve come close to defeating a boss. I would fail due to falling onto an enemy or simply missing a chance of giving a direct hit then getting destroyed by the boss. The ways to defeat the bosses were made too complex and with their strength, killing them takes even longer.
Review: Pid is a beautiful yet underwhelming puzzle platformer that's easy to adore and difficult to enjoy
25 November 2012
Excerpt: Love-hate relationships are a tricky thing when it comes to video games. On the one hand, it’s very easy to become enamored with a game due to its surrealist art style and good ideas. On the other hand, sometimes it’s hard to really enjoy a game when it doesn’t deliver on all of its potential. Such is the case with Pid , an undeniably charming and clearly lovingly crafted puzzle platformer from developer Might and Delight.
Conclusion: If it wasn't for these frustrating moments, Pid would be a lovely mix of puzzles and platforming, making you challenge and engage your brain. Missing the bus should be the most frustrating thing you experience, but unfortunately it's not, meaning Pid is just one stop short of something great.
Conclusion: Might and Delight ’s Pid is one of the best indie platformers in recent memory and is arguably this year’s best, depending on how you define the term ‘indie platformer’. It may not rival the tactile platforming of a game like Super Meat Boy or match the ingenious puzzle design of a game such as Braid , but Pid isn’t trying to mirror those games.
Conclusion: Pid is a beautiful game, and it’s incredible on paper, but a relatively minor flaw holds it back from being the best game in recent memory. It is fabulous for platforming fans, but it’s unlikely to convert anyone due to a small flaw that undermines the game’s otherwise compelling gameplay. My Rating: 7/10 – good.
Excerpt: The next time your grandfather tries to shame you with all that talk about how he once had to trudge through 10 miles of snow just to get home from school, you could try countering him with the tale of poor little Kurt from Pid. For Kurt, heading home entails abandoning the safety of Earth, taking a spaceship that trades off passengers as often as a city bus, and at last making his way across a troubled planet just to reach the next bus stop.
Pros: Gravity-based beam mechanic allows for creative puzzles, Charming art style and eclectic soundtrack, Secret rooms and discoverable tools encourage exploration
Cons: Excessively brutal difficulty, particularly in boss fights, Cooperative mode prevents drop-in, drop-out gameplay