Excerpt: When the name Shin Megami Tensei is mentioned, two responses usually crop up: “Oh, I love those games! But they're so long...” or “Huh?”. For those of you in the latter category, some background might be needed. The rest of you can jump ahead. Strong Points: Great fighting mechanics; intriguing story Weak Points: Story is confusing if you don't know the Persona games; controls have a very steep learning curve Moral Warnings: Fighting game violence (Non-lethal); some...
Pros: Great fighting mechanics; intriguing story
Cons: Story is confusing if you don't know the Persona games; controls have a very steep learning curve
Conclusion: Thus, Persona 4 Arena is a standout game; it marries theme and mechanics closely, and through its apparent simplicity allows a total novice to enjoy it all while layering on levels of strategy for advanced play based on positioning and timing rather than specific dexterity at inputting attacks. This much more strategic aspect is almost a way of translating RPG combat to a fighting game and changing the focus much more towards system mastery.
Conclusion: : One of the best fighting games on the market today. Enough said.
Pros: While I have enjoyed many fighting games in my time, I have never been happier playing one than with P4A. The ultimate fulfillment of fun will be achieved by those who are fans of both the Persona series and fighting games. Addressing the game purely as a fighter however, it doesn’t get much smoother or enjoyable than this.
Cons: : Story-mode appeals only to the most hardcore Persona or RPG fans and even then it could use more player-controlled fight sequences and less repetition. Hit boxes can seem a bit odd at times, but are not difficult to get used to.
Excerpt: When you think 'RPG', Persona is one of the first words that comes to many a gamer’s mind. The Persona sub-series of Shin Megami Tensei captured the hearts of its players, with Persona 3 and 4 specifically being hailed as two of the greatest RPGs ever made. When you think 'Fighting games', you think Street Fighter , Mortal Kombat , Marvel vs Capcom and many others. But Atlus and Aksys want Persona to be the answer for that category, too.
Excerpt: The first time I played Guilty Gear X, I was simply blown away. Though I'd played many 2D fighters before, nothing had prepared me for Arc System Works' style of blistering fast gameplay, the lineup of stylish anime-style characters all bouncing around the screen at mach 5, stringing together insane combo chains. Thing as, as much as I was hooked on ASW's flagship title, I could never wrap my head around their current franchise darling: BlazBlue.
Excerpt: You have to hand it to Atlus. Originally released on the PS2 , Persona 4’s critical acclaim in both the East and West quickly gave rise to a slew of marketing spin-offs, including an anime series and movie, mangas and novels, and even a live stage performance in Japan. Eventually, the game itself saw a re-release as an expanded PS Vita port under the title Persona 4: Golden , which as of this writing remains the Vita’s one and only killer app.
Excerpt: Arc System Works son los reyes de los videojuegos de lucha en dos dimensiones tradicionales de la presente y pasada década. La afirmación se basa en el desarrollo de muchas franquicias mágicas que han supuesto una delicia para los amantes y simpatizantes del exigente género. Comandados bajo los ya legendarios designios de Guilty Gear y Blaz Blue, en los últimos años han sabido sacar jugo al Puño de la Estrella del Norte o Sengoku Basara , un anime y un videojuego que...