Summary: Persona 4 Arena Ultimax may disappoint fans of the Persona series who long for a true sequel to the series, but it does provide a decent follow-up to the first Arena entry. It may add some new moves and an extended storyline, but it lacks polish in its presentation.
Excerpt: Persona is probably the longest running and consistently good JRPG series out there. The last two titles have done an increasingly great job of blending dungeon crawling and grinding with the everyday life of a Japanese high school student.
Conclusion: Persona 4 Arena Ultimax is a stellar follow up to Arc System Works’ 2012 offering. Not just a shameless cash-in, Ultimax continues Arena’s story with a lengthy conclusion, delivered in classic Persona style with some dazzling cutscenes.
Summary: Persona 4: Arena Ultimax improves on the fighting game formula with battle-altering one-hit special attacks and new characters, including Yukari Takeba and Junpei Iori from Persona 3 and a new character, Sho Minazuki.
Conclusion: Concept: Bring back the fighting tournament to continue the story along with six new contestants
Graphics: The hand-drawn anime scenes are impressive, and the vibrant colors still look great
Sound: Fans will love the songs from past Persona titles presented alongside strong voice acting
Conclusion: Thus, Persona 4 Arena is a standout game; it marries theme and mechanics closely, and through its apparent simplicity allows a total novice to enjoy it all while layering on levels of strategy for advanced play based on positioning and timing rather than specific dexterity at inputting attacks.
Excerpt: When Persona 4 Arena it was first announced, it seemed totally bizarre—a fighting game based on a story-heavy RPG, and canon to boot? Against all odds, it won me over big-time, and proved not only that it could continue the Persona story that fans wanted more of, but it went one better by combining...
Pros: That intro really got me pumped to play.
Cons: I have absolutely no recollection of who Marie is.
Excerpt: When the name Shin Megami Tensei is mentioned, two responses usually crop up: “Oh, I love those games! But they're so long...” or “Huh?”. For those of you in the latter category, some background might be needed. The rest of you can jump ahead.
Pros: Great fighting mechanics; intriguing story
Cons: Story is confusing if you don't know the Persona games; controls have a very steep learning curve
Conclusion: When I first heard about a Persona 4 fighting game, I was quick to ignore the news. Fighting games derived from games in other genres simply tend to not work out. After hearing that Arc System Works was going to develop Persona 4 Arena with Atlus, I immediately changed my mind, because the developer...