Summary: Let me start out by saying that Outland is absolutely beautiful. The art direction is fantastic, in fact that was what hooked me into this game. But then the gameplay is just kind of... meh. The whole dark/light color mechanic is interesting, though I have seen it used in other games. The developers made some good puzzles using this mechanic, however combat against enemies is either extremely easy or annoying and frustrating.
Summary: Solid platformer with rich graphics, immersive environment and excellent gameplay. The ability to switch between light and dark energy modes makes for some really thought-provoking puzzles, while maintaining enough action for proper button mashing. The only real drawback is that after a while, it all starts to feel repetitive as there isn't enough variety to keep the game going.
Summary: It's difficult to review this game. At least for me. The graphics are haunting. This is a beautiful game, really; one of a kind. I love the atmosphere and how the game flows (platforming, combat, switching colors and all). But then this game offers a kind of challenge that is really not appealing to me. These constant reflex tests in which we have to keep switching colors not to get hit.
Summary: I felt the need to write this review because Inuit_Dude's review was so utterly incompetent. First of all, the game does not cost $60, it costs $10. Secondly, besides both games being platformers, Outland and Little Big Planet have about nothing in common.
Summary: Outland is a creative take on a classic genre of gaming. It brings life back to the classic sidescrolling game. The art style of outland balances shadow with light, as the world is mostly dark where the enemies are colored. From story, visual and gameplay points of view, Outland does NOT disappoint. You are given many abilitlies throughout the game from being able to switch from blue and red spirits from launching yourself into treacherous, previously unexplorable areas.
Summary: I was skeptical about this game at first, but after I bought I was pleasantly surprised. This game has fantastic graphics and greats controls. It mixes platforming, puzzles, and fighting perfectly. The game lasts around 7 to 8 hours. For the price of $9.99, this game is a must buy.
Summary: My primary concern was simply that there may not have been enough innovation in this title to warrant the purchase. That it was only $10 is a huge selling point, worthy of the risk, and a risk that I was very pleased to have made. While it makes no attempt to turn the entire genre onto its head, the manner in which it presents its fairly nostalgic gameplay of gradually increasing abilities, backtracking to find secret areas (mostly optional) and generally challenging...
Summary: Art style is neat and unique and is probably the highlight of the game, there appears to be little to no replay value (though I haven't quite finished it) the gameplay mechanic could use a bit of tweaking too, imo. Namely, asigning "light" and "dark" to two different triggers instead of one, i.e. L1 and R1 instead of just R1, but it doesn't really break the game for me, so I guess it's just a matter of preference.
Summary: this game was fun at first but then gets really boring i do not really like these kinds of games and i dont think anyone should drop 60 bucks on this game im sorry to those that love this game but it is not for me it reminded me alot of little big planet but with less enviromental design and cheap animations
Summary: I think we are getting to the point of expecting too much in some video games. While I feel plinking down 60$ warrants a great amount of time and effort to give me the proper bang for the buck...the downloadable games in the 10$ range are what they are and should be judged as such. Coming from gaming in the 80's, I found myself transported back to games of the era like The Impossible Mission from Epyx.