Excerpt: Environments include vast and empty space (aside from enemy ships, of course), futuristic and very gray cities built on the side of cliffs overlooking waterfalls, the heart of a volcano and eventually caverns and a fleet of battleships. Settings are rendered competently but only occasionally with any originality.
Excerpt: I don't mean that in a racist, judgemental way, but Otomedius Excellent further proves that the tastes of Western and Eastern gamers are very, very different. Otomedius Excellent is a sequel to the Japanese arcade game Otomedius, which was in turn a side-scrolling shoot 'em up inspired by the Gradius series, but it's clear that just because a game is inspired by greatness, that doesn't mean it's guaranteed to be great as well.
Excerpt: Who’ll defend the planet when squadrons of gleaming saucers and stomping mechs invade? A manic clique of scantily clad anime maidens, of course. Duh. Who did you think it’d be? Otomedius Excellent ’s brand of sidescrolling shoot-’em-up action draws heavily from Konami’s aged Gradius playbook. Rust-colored ships and zigzagging formations leave behind power-up bursts you can nab to speed up your ship, upgrade your weapons, or summon floating turrets.
Pros: + Cutie-pies obliterate everything with unusual weapons; 30 bucks.