I have no idea how people are rating this so high.
20 March 2014
Summary: To each his own I guess. I stopped after the first battle. I couldn't tell where anyone was, on either side. You have no map or bird's eye view of the battlefield. The camera is annoying and there's no way to switch the control settings.
Summary: Yes, it is unrealistic representation of the subject matter, and it plays like a Hong Kong Action Theater take and blend of World War II and the occult. So, it can seem almost humorous that way, but it was just plain fun...
Summary: I bought this because I was craving a strategy game like Valkyria Chronicles. I was very pleased with what I got except for the graphics and the camera angles. I suppose the graphics were to be expected since this was an earlier xbox game.
Pros: + Fun strategy + Fun take on WWII games (which I felt was overdone) + Anime style characters + Very challenging
Cons: - Very bad graphics - Unbelievably awful camera angles (seriously, sometimes it flips upside down) - Unforgiving as in you can make one bad move and it's game over - Get's much more difficult later on - Battles will start taking a long time to complete
Summary: A really neat tactical strategy RPG. If you liked Vandal Hearts, Shining Force, or Final Fantasy Tactics then this game is for you. The story is about a special forces squad during WWII. To make it a little interesting there's werewolves, vampires and zombies in the game.
Summary: Anyone who likes ATLUS (Ogre battle fanboys like myself) will enjoy this game very much. The cam is a HUGE problem. All the controls for it are weird and inverted, and you can't change that. THAT is unacceptable and the only reason it isn't getting 5 stars. The gameplay itself is deep and unique.
Summary: I really liked this game despite its poor reviews. It has fun turn based combat in a very unique setting! My only complaint is the way they ramp up the difficulty in the final three missions, it is too hard to finish.
Summary: I find this game very fun. It is challenging to find the most effective way to progress through a mission. It requires you to think about where you leave your troopers, and how they should react to enemy troops.