Conclusion: Team Ninja has listened to the critics and has somehow managed to improve on what was already one of the best games of the last generation of consoles. Now everyone is welcome from the complete newcomer to the seasoned veteran. And that is what makes a great game, which Ninja Gaiden 2 truly is.
Excerpt: During this console generation, it's hard to find a first-person shooter/horror game. There are more than enough of normal shooters that take you for the same ride but, as a shooter fan, I kind of want...
Pros: + F*cking Run mode, + Creepy atmosphere, + Story
Cons: Campaign is short and difficult, Lack of true competitive multiplayer
Excerpt: to a new studio, few people seemed to have much faith that the franchise had much left in it. Usually, taking a hot new property and sending out development duties to a relatively new and unheard-of studio is a recipe for doom, but
Conclusion: There is little that keeps Ninja Gaiden II from being the best third person, fast-twitch game that I have ever played. One has already been mentioned: The framerate that sometimes gets as anxious as the player does when the intensity ramps up. Again, the trade-off is worth it since the hiccup isn’t consistent, but a game this challenging becomes even more so when, at times, combat seems like it’s taking place in a strobe-lit club.
Conclusion: The loading times, on the other hand, have not improved at all. The game still freezes in mid-battle to load at times, and it’s still possible to get stuck fighting on invisible lines that trigger a five-second load every time they’re crossed. Worse yet, the game has an unusually lengthy load whenever you die and continue, as if the game was dumping the entire level or boss fight from memory and then reloading it from scratch.