Conclusion: Team Ninja has listened to the critics and has somehow managed to improve on what was already one of the best games of the last generation of consoles. Now everyone is welcome from the complete newcomer to the seasoned veteran. And that is what makes a great game, which Ninja Gaiden 2 truly is.
Excerpt: During this console generation, it's hard to find a first-person shooter/horror game. There are more than enough of normal shooters that take you for the same ride but, as a shooter fan, I kind of want...
Pros: + F*cking Run mode, + Creepy atmosphere, + Story
Cons: Campaign is short and difficult, Lack of true competitive multiplayer
Excerpt: to a new studio, few people seemed to have much faith that the franchise had much left in it. Usually, taking a hot new property and sending out development duties to a relatively new and unheard-of studio is a recipe for doom, but
Conclusion: The best part about Ninja Gaiden II is that you will have lots of killing to do and many ways to experiment on how to dismember your enemies. It may get boring at times, but you can always try to do it at another difficultly level. With gameplay that’s more focused on delivering blood, guts, flying limbs and the occasional partial nudity to get you to power down your adrenaline rush, playing as Ryu is more about getting your hands dirty than following a good narrative...
Conclusion: There is little that keeps Ninja Gaiden II from being the best third person, fast-twitch game that I have ever played. One has already been mentioned: The framerate that sometimes gets as anxious as the player does when the intensity ramps up. Again, the trade-off is worth it since the hiccup isn’t consistent, but a game this challenging becomes even more so when, at times, combat seems like it’s taking place in a strobe-lit club.