Excerpt: Last year’s Ninja Gaiden 3 ( OXM rating: 8.0) left some followers of the action series angrier than an Archfiend. In giving the franchise a mainstream makeover, Tecmo Koei had neutered many of its familiar, expected features. With the release of Razor’s Edge , however, the publisher’s gone from stubbornly streamlining the series to groveling at the feet of its most hardcore fans.
Pros: + Feels more like a true, + Bursting with content, online and off.
Cons: ? Any way Team Ninja can harness all the carnage into a real-life blood drive? If only…
Conclusion: No Ninja Gaiden game should be easily forgotten. Gamers will soon forget this.
Pros: It can be fun if you really, really want it to be;
Cons: The core gameplay, which was the spine of the series, has been brutally pulled out and violently stomped on to make way for a run of the mill hack'n'slash action adventure, disappointing and often outdated visuals.
Excerpt: Not everyone is going to be accepting of the fact that Ninja Gaiden 3 exists without the assistance of former Team Ninja leader Tomonobu Itagaki. For the longest time, this producer defined what the hardcore ninja experience is supposed to be, and since his hasty departure from Tecmo Koei’s camp, many were wondering how the legendary Ryu Hayabusa would fare without him.
Excerpt: Normally, we have an unwritten rule at OXM that we don’t review developers. We evaluate games and whether they’re worth your $60, because at the end of the day that’s all that matters. But when behind-the-scenes happenings with franchise creators become so dominant that they have a quantifiable, inarguable effect on your next purchase — such as the Infinity Ward scandal that led to a Modern Warfare 3 made by a very different Infinity Ward than the previous entries in the...
Pros: + Kinetic, visceral ninja action unlike anything on Xbox — the videogame equivalent of speed metal., + Two-player Ninja Trials mode is a welcome addition.
Cons: ? Will Ryu return on the next Xbox? (Pleaseohplease?)
Summary: Ninja Gaiden 3 was originally released back in 2012 to much criticism by the general media and fans alike; the reason being that Tecmo Koei had tried simplifying the game in an attempt to reach out to a larger fanbase. What they did was alienate its hardcore fans whilst gaining little in support from those outside its cult following.
Pros: Lots of blood and guts, Can be quite immersive, Lots of longevity
Cons: They still haven't sorted the difficulty, Under-powered weapons, Linear levels
Conclusion: I have hardly finished off what I think is the last soldier wearing a red barret when a rocket explodes next to me. I turn around and sure enough there is one lone straggler on top of a building equipped with a massive rocket launcher. Nothing that concerns the coolest ninja ever to appear in a video game, but he still needs to be defeated. With a quick tap on L2 Ryu pulls out his bow and automatically locks onto the enemy who's dispatched with an explosive arrow.
Pros: + Great design + Intense action + Lots of jaw dropping moments + Varied levels + Well crafted camera.
Cons: - Not enough of a challenge - Lacks gameplay variation - Pointless Quick Time Events - Multiplayer adds little or nothing.
Ninja Gaiden 3 review: Less brutal, less sadistic - and better for it
19 March 2012
Summary: Finishing a Ninja Gaiden game was a sadistic test of prowess. Notoriously unforgiving and unwelcoming, previous iterations were happy to kick you to the floor right at the start and continue pounding away until you gave up crying like a baby, or, after a torrid few weeks, completed them almost out of spite or bloody-minded perseverance. Until now.
Pros: Rejoice: insane, sadistic difficulty given the boot, New lease of life for the combat - feels more attacking and aggressive, Stupid, tittersome (in an ironic sense) story
Cons: Commiserate: insane, sadistic difficulty given the boot, Multiplayer modes feel clunky, Moronic, unfunny (even in an ironic sense) story
Ninja Gaiden Sigma Hits the PS3 & the Verdict is...
The TPS Report
12 February 2008
Conclusion: Compounding this slight resentment surrounding the graphics is the disappointing fact that none of the gorgeous CGI cinematics from the original have been re-rendered for this version. That's right, we're still stuck in 480p territory, all that Blu-Ray space seemingly gone to waste. More bizarre than anything, this. Adding to the nag-fest is Gaiden's camera, which comes off slightly unwieldy these days, making it just as much of an enemy as those Ryu dispatches at times.