Conclusion: At the end of the day, Ninja Blade may not be the biggest or brightest game to hit the 360 scene lately, nor even necessarily the best, but it’s still worth getting. The combination of combo-slash and QTE action, the regular boss fights, and just the sheer OTT nature of it all can be quite entertaining, if you like that sort of thing. The story is probably its weakest link, although it serves its purpose, and the game can be a bit fiddly at times, but it’s a good game.
Conclusion: Something I have to say I enjoyed very much about Conquest of Elysium 3 was the music. It sets an ambient mood while exploring unknown lands and an epic sound as you march into battle. Also, each game will never feel repetitive. While the idea of the game remains the same, it manages to feel different each game as there are a large number of classes and societies to play through. There are, however, some things that you should be aware of.
Pros: The music is very majestic and enjoyable. At one point it may be soothing while another it can be intense.
Cons: The steep price (for an indie game) holds back it\'s potential.
Conclusion: The QTE moments in Ninja Blade are so superfluous, in fact, that at times I felt like I was playing Dragon’s Lair instead of a third-person action game. Unfortunately, the story of Ninja Blade ’s Ken Ogawa and his mutating gene fighting team is as cheesy as the tale of Lair ’s Dirk the Daring, too.
Excerpt: From Software a une grande expérience dans le monde de l’action et des combats, il a notamment été responsable des Tenchu et des Armored Core. Sans surprise, ce dernier se lance à la poursuite du très technique Ninja Gaiden II avec qui il ne partage, à vrai dire, que peu de choses. On retrouve la thématique ninja au travers d’un héros très caricatural.
Excerpt: It's unlikely you'll have ever played a game as bizarre as From Software's Ninja Blade. This is the Xbox 360 exclusive that was rumoured to be Microsoft's answer to Metal Gear Solid. Funnily enough, while the game is nothing like Snake's many adventures, some might argue that they're on a par in the insanity stakes.
Conclusion: Concept: This ninja doesn't lurk in the shadows and wait for the opportune time to strike. He kills everything?even towering titans and godlike beings
Graphics: From Software has a keen eye for framing action in both the gameplay and cinematics. With the brilliant camera work and gorgeous animations, the developer's intent to destroy everything in Tokyo makes for a great visual package
Sound: The voice work is awful, and I swear I heard this soundtrack in a Steven Seagal...
Excerpt: Games are supposed to be fun right? The minute players start to rate games based on visuals or gameplay alone, it’s no longer about the fun anymore. This is perhaps why Ninja Blade is doomed to fail. However — hold onto something, here — the game is actually not that bad and while it may not be the most competent title out there, it offers more fun and bang per buck other releases cannot attest to.
Summary: Absurd, exaggerated action is the status quo in Ninja Blade, from riding a missile like a surfboard to throwing down with a 50-story ninja master. A deep and rewarding combat system backs up the over-the-top situations. Unique weapon and power choices fuel each fight, and every enemy type takes careful observation and skill to defeat.