Conclusion: On the surface, this game looks like it could have been a nice follow-up to the Kingdom under Fire games on the Xbox 1, but sadly it is only a weak façade of Phantagram’s great strategy games. While you can command two troops, the control is very limited to just defending and attacking, and most importantly, your ability to effectively use the troops is just secondary to your own primary character’s ability to hack and slash through enemies endlessly.
Conclusion: This may not be the best game but there can be sum fun from it as it features hundreds of enemies on screen at once without slowing down, some fantastic majic that wipes out the area but the goblin eneimes are the most aggravating b*****ds you'll ever fight but theres a great leval where you slaughter the goblins wife and kids, I LOOOOOOOOOOOOOOOOOVED THAT PART.
Conclusion: I find the previous two reviews of this game to be a little harsh. Whilst not the best game on the 360, it is still worth a rental if you want a bit of no brain button bashing. The best bits about the game are: 1) Huge draw distance. 2) Large amount of enemies on screen. 3) Impressive magical effects especially when you fill up your blue bar. It shows what the 360 will be capable of for similar titles in the future.
Conclusion: Note: I haven't beaten the game yet with all the characters, but I am close to doing so and feel that I understand how the game plays. The demo came out and people weren't sure what to think. It was a little fun, yet at the same time reoetitive. Nobody was sure if they should buy iy or not. In fact not that many people(including myself) knew that it came out when it did. This game is Ninety-Nine Nigts for the Xbox 360.
Summary: This was one of the earlier releases on the Xbox 360 console. The graphics were better than the absolutle first games that were released, but they were great nonetheless. The main gripe that I have with the game was the fact that there was nothing truely unique about this game. The games that I would immediately compare this to was the Kingdom Under Fire series, the Dynasty Warrior series, and Blade Storm.
Excerpt: "I have this game for my Xbox and its really difficult and addictive once your attached. The game is much like another game called Dynasty Warriors. The voices are a bit rubbish and the graphics are amazing. The characters are designed to be good fighters and very speedy. The game is about running into a large group of enemies and attacking till they are dead. Its packed with a bunch of flashy combos but the game bores easily. Basic attacks ...
Excerpt: "N3 : Ninety-Nine Nights is, as you may have guessed because it's created by the creators of KUF, a hack and slash (tap random buttons until your thumbs bleed) sort of game. == Story == Who plays a hack and slash for a story? Anyway this game attempts to tell some sort of story through the use of cutscenes (annoyingly in the middle of battle sometimes which destroys your combos) and character bios. One thing that I found interesting about N3s ...
Pros: Addictive, good gameplay/interesting story techniques
Cons: Stupid difficulty sometimes, no multiplayer, SLOWDOWN
Summary: Ninety Nine Nights is a game that held such potential, but... fell shy of reaching it. The gameplay is smooth, the hordes of enemies makes a battle field feel epic and real, the great graphics per enemy boggles the mind and allows you to easily submerge yourself into the game, but there are such flaws in it that make it all go to waste despite it's many perks. For one, you get to pick 2 squads to follow you around and help you fight.
Pros: Great music, very smooth, very epic feeling
Cons: fighting styles are hard to master, some enemies brutally overpowered.
Summary: If you love your button mashing action games then this will hold some interest for you. The graphics are pretty good for an older game, and the game play is ok. It manages to pack a load of enemies on screen at once which is pretty impressive. The set up is straight forward with each character you play having their part of the story to tell. The problem is that it all gets a bit tedious after a short time.