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Ninety-nine-nights.4063978
5.8 out of 10

Ninety-Nine Nights

N3II: Ninety-Nine Nights is a high-energy action adventure game Read more

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Reviews and Problems with Ninety-Nine Nights

Showing 1-5 of 5
Overall 3
3.0
Gameplay 3
3.0
Graphics 3
3.0
Sound 2
2.0
Lifespan 3
2.5

The Golden Compass Review

IGN Entertainment
11 March 2010
  • Conclusion: The most irritating part of the game comes from the “deception” minigames. Once again, the player is forced to play a series of minigames in order to progress conversations and advance the plot. These minigames are short reflex tests, ranging from the ridiculously easy to the near impossible.
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Overall 4
4.0
Gameplay 6
6.0
Graphics 6
6.0
Sound 7
7.0

Expert Review

Kikizo
17 August 2006
  • Conclusion: THE VERDICT: Microsoft made a big deal about getting Tetsuya Mizuguchi on board with the Xbox 360, and now that his first game has arrived, it seems that his worth has been oversold. Phantagram's game is a Dynasty Warriors clone through and through that only manages to top its source material in aesthetics. Unless you feel compelled to play through every game on this crowded battlefield, you can safely give this one a miss.
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Overall 4
4.0

Test : Ninety-Nine Nights sur Xbox 360

XBOX MAG
7 February 2014
  • Summary: La Xbox 360 est en pleine période de japonisation, ou tente de l’être pour attirer le public. Depuis des lustres Microsoft essaie d’imposer ses consoles et ses jeux au Japon, toujours sans grand succès. En attendant le Tokyo Games Show 2006 et d’hypothétiques annonces concernant de nouveaux jeux susceptibles de plaire à un public assez refermé sur lui-même concernant les produits étrangers, Ninety-Nine Nights débarque dans nos contrées européennes.
  • Pros: De jolis effets, Ca bourrine dans tous les sens, Nombreux ennemis à l’écran, Les cinématiques
  • Cons: Pas de multi, La caméra souvent mal placée, Des boss insurmontables, Pas de checkpoint, Répétitif donc lassant, Quelques légers ralentissements
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Overall 6
6.0

Ninety-Nine Nights

Hype
23 February 2008
  • Summary: Ta en sked Dynasty Warriors, en sked Sagan om Ringen och krydda med lite koreansk design så har du Ninety-Nine Nights i ett nötskal. Det låter som ett beställningsjobb för att sälja Xbox 360 i Japan och det är det antagligen också, men det förhindrar inte att slutresultatet faktiskt är ganska bra.
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Overall 4
4.0

Ninety-Nine Nights

Outerspace
1 September 2006
  • Conclusion: Para um jogo que vem apadrinhado por Tetsuya Mizuguchi (de Lumines, Rez) e que tinha tudo para ser um “killer-app” japonês para Xbox 360, Ninety Nine Nights é uma enorme decepção. O combate é fácil ao ponto de ser tolo, os elementos de RPG e estratégia são quase nulos e o enredo, que poderia se salvar da desgraça, ainda é prejudicado por um péssimo trabalho de dublagem.
  • Pros: Muito, muito fácil;, Boas animações em CG;, Gráficos bonitos.
  • Cons: Enjoativo;, Golpes pouco trabalhados;, Varias boas idéias desperdiçadas;, Dublagem péssima.
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