Conclusion: Nothing really changes from single player though. 3/5 Replay Value: Decent replay value and since it is such a cheap game ( i picked it up for under $3 ) there is no harm in just trying it out even if you dont feel like replaying it after getting 1000G. I can play over and over but i just love football games. 4/5 Achievements: Mostly are easy with an exception of two and one loooonng one. You should be able to complete this game fairly easy if you really want to.
Excerpt: NFL Street certainly wasn’t a series that was going to persuade fans of football (the American kind) to part with their cash if they solely preferred the more serious sim. Indeed, Street was a completely different beast from the Madden series and could be better approached by those who may not usually play a game of the stop and start (repeat to fade) sport.
Conclusion: For all its faults, NFL Tour does have one major redeeming factor: Multiplayer. Most of the failings of the game’s single-player campaign become non-issues when you’re playing against actual human opponents. The repetitive feel of each matchup disappears when you’ve got a buddy (or a stranger over Xbox Live) pulling a few new tricks out of his hat.
Conclusion: Concept: Gut the NFL Street franchise and set it on fire like an abandoned car on the roadside
Graphics: You'll recognize a number of pro players by their likenesses
Sound: Perhaps here is where Hollywood's writer's strike has hit the hardest, because Trey Wingo's lines are brutal
Playability: I strongly suggest you switch to the classic passing mode. Tour passing only confuses
Entertainment: It's like watching the 2007 Dolphins..
Conclusion: The standard game modes are Arcade and Tour.
Ironically, most of the heated action is in the
Arcade setting as Tour is limited to one player.
The Tour is basically your career mode and it
progresses like a ladder-style match. You’ll be
given different scenario for each tournament you
qualified in. It could range from coming back
from a deficit to scoring first on certain
number of points.
Summary: If I were the NFL, I'd be seriously questioning my relationship with EA. Sure, Madden sells, but any football game with the NFL license will do that. Is the rest of the partnership really worth it? Case in point, NFL Tour, which, along with NFL Head Coach, shows a startling lack of effort on the behalf of EA Tiburon in developing solid content for America's game.