Excerpt: It’s been a while since an arena twitch shooting title has been released. Well, it’s actually been 4 years ago when the last bastion of the genre reared up and sucked people in. Yup, Unreal Tournament III had eyes on stalks mayhem whilst providing all of the trimmings to make it a success.
Excerpt: Multiplayer first-person shooters were a different kind of beast back in the days of Quake and Unreal Tournament. There were no fancy class load-outs, weapon attachments, or perks, just your knowledge of the arena, weapon spawns and a whole lot of circle strafing. Arena shooters were all about getting the biggest gun and causing as much mayhem you could before the opposing team got a lucky shot in.
Pros: The game-changing Dynamic Mutators, Fun map layouts, Gun variety and weapon versatility
Cons: You may not come back for more after a handful of hours, Sound leaves something to be desired, Generic setting, bland environments
Pros: Bloody, chaotic gameplay, Striking graphics with lots of art touches that give the game a distinctive look, Smart level design keeps the action hot, Mutators add a wild card to the straight-up shooting action, Only $10
Cons: Pace of the game is almost too fast for a gamepad, Problems with setting up and balancing matches
Excerpt: I am a little young to remember the ÃƒÂ¢Ã¢â€šÂ¬Ã…â€œgood old daysÃƒÂ¢Ã¢â€šÂ¬Ã‚Â� of online shooters. Quake and Unreal Tournament are names that get thrown around because of nostalgia. People loved these...
Pros: + Fast, fluid gameplay, + Gorgeous visuals, + Maps have depth, + Each weapon feels unique
Cons: Limited modes and maps, Balance issues, Confusing ranking system
Excerpt: It’s been a long time since I’ve played a game like Nexuiz. I know this because I keep hitting the reload button after firing my gun. You know, to keep a full clip. But no such thing happens in Nexuiz, a game that recalls a time before reload buttons. This game, which has a history as a Quake mod, is a throwback to the 90s, as fast as Quake, as slick as Unreal Tournament, and as blissfully unencumbered by narrative as any skill-based shooter.
Excerpt: It’s been a while since we’ve seen a good quality arena shooter, hasn’t it? In fact, the last one we can recall was Quake Arena Arcade for Xbox Live Arcade, a game that was poorly marketed but still looked pretty damn good for a years-old game rebuffed for the high-definition era. Well, good news for those of you who were looking for new territory to cover. THQ has finally released Nexuiz (pronounced Nex-uss), a project that’s been in the works for some time over at...
Excerpt: The Kavussari and Forsellians blasted each other apart for hundreds of years, ruining worlds in the process. Now their mutual loathing fuels interplanetary reality-TV shows. Instead of destroying cities, two teams of four clash in first-person-shooter battles, where they score points for every kill, assist, and captured enemy flag. Nexuiz doesn’t have a split-screen multiplayer option, but offline bot training lets you hone your skills before joining the online fray.
Pros: + Wonderfully fast-paced multiplayer combat across nine maps of crisscrossing pathways., + Nine cool weapons; game-altering “mutators” make every match feel unique.
Cons: ? If this is reality TV, where are all the cameras?
Excerpt: Nexuiz is a stripped-down, throwback arena shooter that stands out because it doesn’t fit in. In the landscape of modern military shooters Nexuiz is an oddity. It’s a gussied up, late 90s and early 2000s shooter, high on fun and low on pretention and cludgy mechanics. You’ll pick up power-ups, gun down foes and that’s about it. It’s simple and fun with just the right mix of running and gunning. Nexuiz took an odd way to Xbox Live.
Pros: You're tired of modern military shooters. You want an arena combat shooter that harkens back to the late 90s and early 2000s. You're looking for a game to play over a few beers with friends.
Cons: You need maps, perks and UAVs in your shooters. You want more modes than Team Deathmatch or Capture The Flag. You dislike arena-style chaos.
Excerpt: Remember the classic days of the first-person shooter? Back before kill streaks, head shots and multiplayer perks? I’m talking about the golden days when all you needed to be entertained on a Friday night was a souped-up computer, a bottle of whatever you felt like drinking (soda, beer, whatever), and a few rounds of Unreal Tournament or Quake III Arena . Well, if you do, you’re not alone, as the development team at Illfonic remembers those days as well.