Reviews and Problems with Need For Speed Undercover
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Need For Speed Undercover: Reviewed (360, PS3)
7 September 2013
Excerpt: One of the biggest racing franchises to ever grace our consoles is back and hopefully back with a vengeance. Need For Speed Undercover, developed by Blackbox, has taken the circuit racing out of the series and gone back to its roots as a sandbox racer to try and conquer all. Well there is very good news and some bad news to this title.
Excerpt: In recent years, the Need For Speed series has been going through what you could call an identity crisis. The last few titles have been a mix of track style and open world gameplay, incredibly cheesy cut scenes and action sequences that would even make the Die Hard movies blush. Need for Speed Undercover plays as if someone took all of these ingredients and smashed them together into one game.
Conclusion: Now, the game does bring back a bit of the old NFS spark thanks to the inclusion of cops and certain events. You are also able to play online against other players in a rather cool and entertaining team-based Cops and Robbers mode. Regardless, EA rushed this one out the door and they did a lousy job of hiding it. Consequently, the market gets a mundane, technically flawed racing game deprived of any appealing facets.
Pros: It retains some of the old NFS goodness for a while;
Cons: Unchallenging, a worse racing experience than Pro Street.
Excerpt: I’ve always thought the Need For Speed series is at its best when dealing with the boys in blue. Most Wanted was the last time we tackled the law, and since then the franchise has moved off into other directions, trying to diversify things. Now we come to Need For Speed: Undercover , and as the name suggests you’re back behind enemy lines, dealing with both the police and street racers in a story-driven, open-world, racing extravaganza.
Excerpt: From the outset, Need for Speed: Undercover does its best to imitate a summer blockbuster: a Michael Bay-like credits sequence, loud over-the-top chases, high-contrast lighting, and heavily stylized cut-scenes set the scene. Unfortunately, like so many big-budget summer films, the game also features a rather shallow experience with forgettable characters and a meaningless plot.
Pros: Police Chases!, Variety of Cars., Visual customization options.
Cons: Racing is pretty easy., Graphical problems., Story and open-world elements thin.
Conclusion: I think you’ll agree when I say Need for Speed: Pro Street was a setback for the series. Ever since NFS Underground, the series has based itself around the urban scene of modified cars and illegal street racing. Pro Street tried to steer us towards legal events on closed circuits, a move by the developers which wasn’t welcomed by fans of the series.
Excerpt: Slow and steady may very well win you a metaphorical race, but in reality that rather hairy tale is very much at the core of the biggest problem Need for Speed: Undercover has. Aside from the spectacular, rather abrupt opening, a significant portion of the first half of the game borders very close to monotony.
Summary: Zucht… daar gaan we weer, een nieuwe Need for Speed. Opnieuw is het concept “drastisch” omver gegooid, opnieuw gaan we weer terug naar de roots, en opnieuw zit het verhaal een stuk beter in elkaar. De Fast-And-Furious tuning-scene is opnieuw ingeruild voor snelle politieachtervolgingen in het daglicht, enzovoorts.
Pros: Het tunen van de auto
Cons: Grafisch laat het steken vallen, Slechte verhaallijn, Traag, Geen splitscreen
Excerpt: Drengerøvsdrømme om toptunede benzinslugere, der har flere heste under motorhjelmen end man kan finde til et derby, forbliver ofte ikke andet end drømme. Derfor kan et virtuelt fix, føles som en fin erstatning, for det er desværre ikke alle, der har råd til en McLaren, Audi TT Quadro 3.2 eller en Chevrolet Corvette Z06 for den sags skyld.
Pros: At Need For Speed kunne ramme samme niveau, som serien er kendt og elsket for. Der er ganske enkelt ikke nok nytænkning, og spillet virker på mange måder som en fornyelse af Most Wanted.
Cons: Over spillets AI, den lette sværhedsgrad, manglen på fornyelse siden Most Wanted, og den noget ubalancerede styring.