Reviews and Problems with Need For Speed Undercover
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Need For Speed Undercover: Reviewed (360, PS3)
7 September 2013
Excerpt: One of the biggest racing franchises to ever grace our consoles is back and hopefully back with a vengeance. Need For Speed Undercover, developed by Blackbox, has taken the circuit racing out of the series and gone back to its roots as a sandbox racer to try and conquer all.
Excerpt: In recent years, the Need For Speed series has been going through what you could call an identity crisis. The last few titles have been a mix of track style and open world gameplay, incredibly cheesy cut scenes and action sequences that would even make the Die Hard movies blush.
Excerpt: There are some gaming series’ that became popular because of their awesome gameplay and style but somewhat lost their unique feeling after several iterations. The Sonic series would be a famous example of this, although you could argue that the games still hold some value among many gamers,...
Conclusion: Now, the game does bring back a bit of the old NFS spark thanks to the inclusion of cops and certain events. You are also able to play online against other players in a rather cool and entertaining team-based Cops and Robbers mode.
Pros: It retains some of the old NFS goodness for a while;
Cons: Unchallenging, a worse racing experience than Pro Street.
Excerpt: From the outset, Need for Speed: Undercover does its best to imitate a summer blockbuster: a Michael Bay-like credits sequence, loud over-the-top chases, high-contrast lighting, and heavily stylized cut-scenes set the scene.
Pros: Police Chases!, Variety of Cars., Visual customization options.
Cons: Racing is pretty easy., Graphical problems., Story and open-world elements thin.
Excerpt: An unimpressive arcade racing experience. Need for Speed: Undercover seems to lack any real sense of immersion and is graphically a bland experience. The difficulty curve is too easy for the majority of gamers and the frame-rate is problematic at best.
Pros: Police chases. Live-action cutscenes.
Cons: Lack of a vibrant game world. Easy difficulty curve. Frame-rate issues. Primarily 'circuit' racing.
Excerpt: Slow and steady may very well win you a metaphorical race, but in reality that rather hairy tale is very much at the core of the biggest problem Need for Speed: Undercover has. Aside from the spectacular, rather abrupt opening, a significant portion of the first half of the game borders very close...
Conclusion: I think you’ll agree when I say Need for Speed: Pro Street was a setback for the series. Ever since NFS Underground, the series has based itself around the urban scene of modified cars and illegal street racing.
Summary: Zucht… daar gaan we weer, een nieuwe Need for Speed. Opnieuw is het concept “drastisch” omver gegooid, opnieuw gaan we weer terug naar de roots, en opnieuw zit het verhaal een stuk beter in elkaar.
Pros: Het tunen van de auto
Cons: Grafisch laat het steken vallen, Slechte verhaallijn, Traag, Geen splitscreen