Reviews and Problems with Need For Speed: Most Wanted
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Need for Speed Most Wanted
The Gamers Temple
4 October 2014
Excerpt: Need for Speed: Most Wanted (NFS:MW) is a familiar sounding game for the Xbox 360 because a game with the same title was released around 2005. However this 2012 version is not a sequel nor reinterpretation, but rather a new racing game from Criterion Games. Criterion Games had created several Burnout games and even a previous Need for Speed game called Need for Speed: Hot Pursuit in 2010. So what is Criterion Games bringing to the table with their newest release?
Excerpt: Back in 2008, when Criterion released Burnout Paradise into the world, they changed people’s perceptions about what an open-world racer could truly be. Sweeping vistas, recognizable streets and some truly revolutionary multiplayer gaming were the order of the day, and the gaming public responded well.
Excerpt: Editor's Note: The following review pertains only to the Xbox 360, PlayStation 3, and PC editions of Need for Speed: Most Wanted. Please see Page 2 for GamesRadar's review of the PS Vita edition. There's a moment an hour or two after you start Need For Speed: Most Wanted when everything seems to click into place.
Pros: Fun and varied multiplayer racing modes, Challenging racing system that values skill over luck, Great leaderboard implementation
Cons: Underwhelming singleplayer campaign, Poor feedback regarding racing routes, Occasional bugs that will boot you from online sessions
Excerpt: Need a getaway from the familiar sights of Fairhaven City? Terminal Velocity seamlessly adds a large chunk of fresh land to Need for Speed Most Wanted in the form of an international airport, which offers a wide array of terrain to explore. It feels truly unlike any other location on the map, allowing you the opportunity to speed through terminals and vault up to the rooftops of the flashy, modern structure — but that’s only the half of it.
Pros: + Airport locale is large, diverse, and thrilling., + Ton of extra content for both the solo campaign and online multiplayer.
Cons: - Only four Achievements for 80 points total., ? Can Criterion keep the content coming? We sure hope so!
Conclusion: I personally would prefer a lobby as Hot Pursuit (2010) has it. But, I am not much one for Multiplayer anyway. Conclusion It's a Criterion game, it's Need for Speed. That's basically all I had to know when I bought it. It is all that, and aside from the severely messed up "EasyDrive" controls, which hinder more than they help, it is a great effing game.
Summary: " Need For Speed: Most Wanted " is a real mixed bag of content. You get loads to do, a great roster of vehicles, and a well designed city to race around in. The multiplayer is just brilliant, and everything is connected up in a really solid fashion. The fact your level also carries over to PC or even Vita is also pretty groundbreaking. However, the single player content is just so lacklustre in comparison- it almost feels like an afterthought.
Summary: Criterion continues their great racing tradition with
. Sure, there are some minor complaints, but it doesn’t stop the fun that the game has throughout. If you have some friends that enjoy racers, this is a must have for the multiplayer alone. If not, it’s still worth a look to drive around the city and cause some destruction.
Excerpt: Need for Speed: Most Wanted is about the driving. Following a short cutscene, we are fastened snugly behind the wheel of a car and are let loose in the open world of Fairhaven. Then there is only driving. The street racing circuits of Fairhaven flow together brilliantly and prompt aggressive, high-speed driving. The city is a fusion of popular American destinations mixed together in the most mechanically viable way.