Conclusion: Gameplay-wise, Via Domus is an average adventure experience that most players will be able to wrap up fairly quickly. Odds are, even a run-of-the-mill gamer will be able to play through the game from start to finish in about ten hours or less. And, much like a TV show, once you’ve finished it, you probably won’t go back to it for quite some time. There’s virtually no replay value whatsoever.
Conclusion: The game did feel a bit rushed though, possibly for it to coincide with the launch of the PS3 and Wii in 2006. But if you loved Most Wanted (and aren't afraid of glitchy achievements) it's worth the 10$ or so it costs now. Just don't be expecting to get that same "WOW" factor Most Wanted delivered.
Excerpt: Was I the only one that thought the Lost island was inhabited by dinosaurs? When those giant trees came crashing down as a beast of some sort ripped through them there was only one logical answer: a rampaging T-Rex was about to eat Jack, Kate, Sawyer, Locke and Hurley (or at least try) for dinner. This of course was left unanswered for weeks and although now all cleared up, I still hope to see a little T-Rex arm before the series is over for good.
Excerpt: EA struck a chord with speed hounds in 2003 with the street racing success Need for Speed Underground. Naturally, strong sales brought us a sequel, a handful of shoddy replicas (SRS and Juiced come to mind), and eventually the release of last year's solid Most Wanted, which launched alongside the 360.
Summary: Parents need to know that this game features illegal street racing and most of the trappings found in "pimp my ride" culture: Everything is neon, everyone sports an attitude, and lawlessness is "cool." A lot of emphasis is put on spending money to "trick" cars out with cool accoutrements. The game glorifies illegal acts, to put it lightly, and EA is aware of this.
Excerpt: Need for Speed Carbon continues the Need for Speed (NFS) series’ tried and true formula of combining high-speed arcade street racing with the story of a young up and coming driver racing his way to the top. Now a “tried and true formula” can mean that you get more of a good thing or that the series is stuck in a rut. Even though Need For Speed Carbon only adds a handful of innovations to the franchise, overall the game is of the “more of a good thing” variety.
Excerpt: Need for Speed: Carbon takes you by the scruff of the neck and throws you straight into the world's most dangerous and ferocious form of street racing. With over 50 real-world licensed cars, including the Mazda RX-8, BMW M3 GTR Street, Dodge Viper SRT10 and Lamborghini Murcielago, there should enough to keep even the most jaded petrolhead happy.
Summary: Need for Speed Carbon doesn't
significantly alter the successful formula from the past few games, it
still offers some exciting changes and updates that help to keep the
series fresh. Adding crews and gangs gives you a more interesting
backstory, though it doesn't always work and can be distracting. However,
the upgrades in vehicle customization are welcome evolutions for the