Excerpt: Panic in Paradise comes with a much nicer price and some improvements over 2010’s Naughty Bear , but is it enough? Barely. Behaviour Interactive has smartly deepened certain elements of the game while streamlining others. Instead of Naughty Bear’s oft-boring stages, Panic presents your target upfront, while adding bonus sideobjectives.
Pros: + A much more streamlined experience; leveling system can keep you engaged, + Charming mix of cute noises, crazy attacks, and quip-filled narration.
Cons: ? Why don't Naughty's enemies just cut down all the bushes? That'd stop him...
Conclusion: It's dumb, it's crass, and it's not all that good, but it's shocking. If you fancy playing a real oddity of a videogame that will both revile and amuse you: look no further on your PS3 and Xbox 360.
Excerpt: Ladies and gentlemen, I'm about to say something that even I can't believe. Something that seems so astoundingly absurd that I'm struggling to even type it. Brace yourselves, the folks at Behaviour Interactive have found a way to not only make a Naughty Bear sequel, but they've also found a way to make it even worse than the first game.
Conclusion: The booby traps are a lot of fun to set and wait, and they're a great way to maximize points and get quick kills/insanities. If that sounds like fun to you... it is. Lots of fun. Forget the review scores and know that renting or picking up a cheap copy of Naughty Bear will give you hours of laughs and a unique game experience. Check out our other reviews at www.gamedebateclub.com!
Conclusion: Hit; With heaps of collectible goodies this is a game you can play again and again. Miss; Although a lot of progress has been made since the original there are still some glitches in the game mechanics that really should have been ironed out. Need; To spice up the repetition with some different challenges, maybe via some DLC.