Conclusion: You shouldn't be tortured by how fake this game is, and I'm glad that EA isn't responsible for NASCAR the Game 2011. which I recommend fans to get. This game is decent to raise that gamerscore up, but the max you will get is 965G. Overall, bad game and just terrible (0.5 out of 5 stars). NASCAR the Game 2011 out in stores on March 29, 2011.
Conclusion: The revamped career mode (The Chase) is joined with a Season mode and a Toyota-sponsored challenge arena for the offline action. Online support comes on a bit hotter and heavier in NASCAR 08 , which sports up to twelve human racers and myriad options for creating custom matches. Leaderboards, a My NASCAR section and a slick ESPN ticker come as standard equipment.
Conclusion: I only like NASCAR because I like to see people crash (I guess I have some issues if I like to see havoc) and I wanted to see what they can make a game out of it. Iwas was sadly disappointed. If you are full of energy or trying to sleep maybe you should give this game a go. I am off now to watch some paint dry. Out of 100 I give this game a 50. Copyright of Kris Milbourne/a box of fish. Copyright infringement is a crime!
Summary: Parents need to know that it will take a lot of patience for younger children to overcome some of this game's inadequacies. NASCAR fans might get something out of being able to race as their favorite drivers, but pure racing enthusiasts or those who want to blow off a bit of steam and have some fun should look elsewhere. Parents should also be prepared for the onslaught of in-game advertising -- but if they're familiar with NASCAR then this should come as no surprise.
Excerpt: I am not properly equipped to play this game. I literally do not have the equipment necessary to play the game: namely, the Microsoft Wireless Force Feedback Wheel. It's so key to playing the game that I considered just turfing this review and letting someone else handle it. Then I noticed something. Nowhere on the game's packaging or in its documentation does it say that the game should be played with the wheel. Which is why I decided to go ahead with the review.
Excerpt: EA has had two years since the launch of the Xbox 360 to develop the first NASCAR game for the system. Normally one would think that this would give EA tons of time to perfect the game and pack it with features and goodies. Unfortunately, what we have is a racer that is only decent, and does not have many features or worthwhile modes at all. It feels like a game that was rushed out, even though it is the first entry after a two-year period after launch of the system.
Conclusion: plenty of retry attempts just to pass to the next challenge. The Chase setup as the career mode is very good, however, with plenty of racing events and mini-games that will test your pedal to the medal and maneuvering abilities. Nothing that could be considered innovative comes along for the ride in NASCAR 08, although there’s a cleaner “navigation” system via the Vehicle Telemetry Visor that gives you the real-time status of your car’s handling and your position...
Excerpt: There’s a new phenomenon that has cropped up in the past few years in the world of gaming that I like to call the “Next Gen Placeholder.” These NGP’s, as I like to call them, are not a creature that is unique to one system, genre or developer, but seems to have really spread like wildfire since the jump from the days of PS2 and Xbox to the PS3 and 360. While not unique to sports gaming, it really seems to be festering there these days.