Conclusion: For those first two hours alone, though, Nail’d was a very humourous and downright loopy experience. I can’t recommend it enough if you can understand how unwieldy controls can actually make a racing game better. Otherwise, I suggest you stay away from Nail’d entirely, as its unintentional tendencies towards being completely off-the-wall will do nothing to appease your simulation sensibilities.
Summary: And that’s pretty much it. There’s not a lot more to Nail’d than its off-the-wall off-road racing. You can swap out parts for your machines, but it’s simply a choice between the engine that makes you accelerate faster or boost better. Likewise, there are some big jumps, but no tricks to speak of. Throughout Nail’d I felt like it was missing, or delivering half-heartedly, on features its contemporaries already provide.
Excerpt: may not be the next great game to hit shelves, it does a great job at keeping the gamer entertained and happy -- all at the cheaper cost of $40 rather than the typical $60. But just because this title is fun does not mean it is a top-notch racing title.
Pros: Ridiculously fun., Pick up and play vibe., Boost feats.
Cons: No offline multiplayer., Lack of modes., Dumb AI.
Excerpt: , nail�d is an arcade ATV racer that definitely stresses ridiculous speeds and stunts over classic simulation style. It�s a game that rewards experimentation over conformity and the developer wants you to understand that immediately with their over-the-top presentation that made me want to slip on a No Fear t-shirt, pound a Four Loko and call it a day. Yet there�s no distinctive character to the game, nothing that sets it apart from other arcade racers.
Excerpt: Nail’d is a largely competent, if derivative off-road racer with the same kind of generic “extreme” attitude you’d find in a Danimals yogurt ad. Single player offers up a bare-bones tournament mode that has either races or stunt challenges in it. The former is self-explanatory, but the latter isn’t despite seeming like it is.
Excerpt: Nail’d is the latest ATV/MX game to hit store shelves, and in such a crowded genre, it definitely has to have something special to stand out and make it worth your time. In just a few years, it’s seen one of the generation’s best overall games in Pure, and some exceptional games like MX vs. ATV: Reflex leave their mark. Unfortunately, Nail’d lacks the polish that makes the aforementioned games so good, or the bells and whistles to make it worth replaying.
Conclusion: There are also some multiplayer-only achievements, relating mostly to winning events and wrecking opponents a certain number of times. Progress towards achievements can be tracked in-game but as mentioned earlier, the DLC achievements don't work, even though they're listed in the game itself. Nail'd isn't a bad arcade racer; in small doses its fun enough. It's worth a rental or a bargain bin purchase.
Conclusion: Fast, furious and brutally unforgiving at times, nail'd has enough going for it to warrant, at the very least, a weekend rental. With it's bonkers loony jumps and rollercoaster feel to the tracks, you'll get the most from it over a couple of days before it begins to grate. Unfortunately, the daft physics and horrible crash rates don't warrant much more than that.
Summary: Off-road arcade racing titles have been somewhat of a rarity on the Xbox 360 and those that are available have received poor reviews critically. One exception to this is Black Rock Studio’s Pure, which received rave reviews back in 2008. Three years on, Nail’d has been released.
Pros: The game's speed and verticality, Tracks are well designed, Graphics and audio are to a good standard
Cons: Stunts aren't spectacular, Lack of variation in race types, No local multiplayer