Excerpt: The latest off-road game arrives on the 360, MX vs ATV Reflex by Rainbow Studios which gives fans of this genre another option for their off-road fix. With new vehicles, tracks and gameplay modes, MX vs ATV Reflex also features some lush graphics that will definitely get your motor running and compared to the previous instalments of this series, the latest game is definitely leaps and bounds ahead of its predecessor.
Excerpt: I've reviewed five games that feature the words "MX", "ATV" or a mixture of both in their title, yet for the life of me I'd struggle to explain how any one is different to another. All of them feature muddy tracks, usually set amongst vast open spaces of woodland or indoor custom arenas.
Excerpt: MX vs. ATV: Reflex marks the second or third MX vs. ATV game I've reviewed over the past three years. I believe the last one was a PSP title, and the one before that was for the Xbox 360. Even if my memory is a little fuzzy, you can infer at least two things from that track record – I generally enjoy this type of off road racer and someone out there keeps purchasing these titles, as there is at least one new one nearly every year.
Excerpt: There are few genres that are very well represented on all consoles, and one of them is racing. From driving sims to off-road racing you are sure to find one to fit your fancy. Motocross racing games have been far and few between, but you can find them too. THQ is a developer that has seen the need over time to give fans of the sport what they are looking for, virtually speaking. In October of this year I had a chance to preview their next motocross racing game, MX vs.
Excerpt: It's been two years since the last installment in the MX vs. ATV series, and Rainbow Studios has developed an all-new engine and control scheme. There aren't many new games representing this branch of off-road sports, but does MX vs. ATV Reflex raise the franchise to new heights, or dive into the mud face-first?
Excerpt: Over the years, the MX vs. ATV games have delivered a solid, if unspectacular experience and its current-gen installments have also been good, but also felt like last-gen games with a visual tune-up. Rainbow Studios has attempted to address this concern by overhauling it from the ground up with an all-new engine, terrain deformation, and a new control setup that completely changes the dynamics for both driving and tricks .
Excerpt: The new driving control system uses the left stick to the control your vehicle and the right one to control its rider/driver in an applicable vehicle (like ATVs and bikes), resulting in sharper turns, bigger jumps, more accurate movements, and the ability to avoid wrecks if you move your rider at just the right time.
Excerpt: Every year, one developer or another promises us that this is the year that the motocross game hits the big time and, every year, we sit and wait to see if that’s the case. So far – since Motocross Madness 2 was released, in fact – the yearly release has seen new licensing, options and a few new layers of polish added in order to wow the critics, with the gameplay being the last of the things to be touched.