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Motogp-10-11.32601270
8.0 out of 10

MotoGP 10/11

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Reviews and Problems with MotoGP 10/11

Showing 1-10 of 36
Overall 8
7.5
Playability 7
7.0

MotoGP 10/11

Xbox 360 achievements
13 April 2011
  • Conclusion: MotoGP 10/11 successfully builds upon the last game in the series with improved visuals, overhauled handling and physics and new modes that make this the most comprehensive in the series yet. However, it still feels like MotoGP has a way to go before it really comes into its own. MotoGP 10/11 is good, but still a few laps away from achieving greatness.
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Overall 8
7.6

MotoGP 10/11 Review

PlayDevil
7 April 2011
  • Summary: I was one of those gamers which approached " MotoGP 10/11 " with a little scepticism thanks to the frustrating titles previously released in the series yet what I got was quite a pleasant surprise.
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Overall 8
8.0

MotoGP 10/11

D+PAD
15 March 2011
  • Conclusion: Fortunately, the success of a racer can usually be judged by how sweaty your palms get when actually racing, and MotoGP 10/11 confidently achieves a considerable degree of palm clamminess! Putting in the time to get to grips with the bikes, to hone your skills in practice sessions and qualifiers and then setting about flexing your abilities and knowledge of the tracks against 26 other computer controlled riders can be massively rewarding, and even when you’ve claimed the...
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Overall 7
7.2
Gameplay 7
7.3
Graphics 8
8.1
Sound 7
6.5
Multiplayer 9
8.5
Longevity 8
7.5

Moto GP 10/11

NowGamer
15 March 2011
Overall 8
8.0

Moto GP 10/11 Reviewed

Britxbox
1 May 2011
  • Conclusion: The last time I truly enjoyed a two-wheeled racing game was back in the day when MotoGP 2 was a technical innovation for the original Xbox. Unfortunately, the handful of releases since have always lacked something which made its predecessor the daddy of motorbike racing.
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Overall 7
7.0

MotoGP 10/11: review

Critical Gamer
24 March 2011
  • Excerpt: Format: Xbox 360 (version reviewed), PS3 Unleashed: Out Now Publisher: Capcom Developer: Monumental Games Players: 1-2 (split-screen), 20 (online) Site: www.capcom-europe.com/blog/tag/motogp-1011/ Thinking to yourself: “Yeah, I play Forza”, you breezily turn on medium simulation settings before straddling the steel beast and entering the first race. The...
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Overall 7
7.0

MotoGP 10/11: review

Critical Gamer
24 March 2011
  • Excerpt: Thinking to yourself: “Yeah, I play Forza”, you breezily turn on medium simulation settings before straddling the steel beast and entering the first race. The lights will flash from red to green and everything starts off fine, with the racing line in perfect health pointing you down the opening straight. Then the corner will happen.
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Overall 8
7.7

Moto GP 10/11

Xboxdynasty
29 December 2013
  • Excerpt: <p> Dort vorne taucht im H&ouml;llentempo die Kurve auf. Ihr bremst ab, schlie&szlig;lich wollt ihr nicht den Boden k&uuml;ssen. Dann legt ihr euch voll in die Kurve, den K&ouml;rper fast parallel zur Stra&szlig;e und das
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Overall 7
7.2

“Het nieuwe seizoen gaat van start”

evilgamerz.nl
6 September 2013
  • Excerpt: Nadat afgelopen zondag het MotoGP seizoen van start ging, komt Capcom nu met een racegame over deze koningklasse. Het is de derde MotoGP game die Capcom maakt sinds ze de licentie in 2008 van THQ overnamen. In het verleden werd geroepen dat de reeks veel te arcade werd, dit jaar proberen ze het meer de simulatiekant op te duwen, en tegelijkertijd de toegangsdrempel laag te houden.
  • Pros: MotoGP line up van 2011 komt eraan, Geluid, Besturing
  • Cons: Mindere graphics, AI, Spelbelevenis
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Overall 8
8.0

MotoGP 10/11

GameCity.ch
21 December 2012
  • Conclusion: Moto GP hat mich in seinen Bann gezogen. Es dauert einige Rennen, bis man das Spiel im Griff hat, doch ist es erst einmal soweit, lässt es einem fast nicht mehr los. Man will immer noch ein Rennen fahren und sei es nur, um der nächsten technischen Entwicklung es Motorrad Bauteils einen Schritt näher zu sein. Bis heute habe ich noch kein komplettes Rennen der Moto GP gesehen, doch das Videospiel hat mich für Stunden beschäftig.
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