Summary: Great graphics, yes. Gameplay BITES. In addition to bug mentioned in other reviews, it is very difficult to control your bike. I mean, "somebody greased the track with shortening" difficult! I played the free demo, and admittedly it was tolerable. What do you expect from a pre-release demo, right? Then MotoGP06 hit the shelves and (thankfully) I RENTED this title for 5 days...
It's time Thq woke up, opened their eyes and got back on the ball
14 July 2006
Summary: Previous owners of Moto Gp on Xbox will feel at home almost instantly, with any significant changes from the games predecessor limited to the fringes. For rookies, MotoGP admittedly takes some getting used to and can prove difficult. With a focus on balancing acceleration and cornering, the game's controls require players to tally leaning and braking with one thumbstick, while turning with the other.
Summary: k just to recap 1_The wheel chain of the bikes does not have movement. Well that kills things a little. 2_In rain you have only tyre slicks. Guys, you need to sharpen up your skills. 3_If you bring your custom bike to an online race only you can see your logos, anyone else racing only sees your base colour. They cannot see your home made art.
Summary: CAN'T SEE OTHER PEOPLES' CUSTOM LOGOS ONLINE 1) If you bring your custom bike to an online race only you can see your logos etc, anyone else racing only sees your base color, thats it. All that work for nothing (let's hope for a patch) (ps- checked this problem out with about 20 different players, all could not see anyone elses logos) 2) Its XBOX 360 gentlemen, we'd appreciate more than 10 layers of logos (which is actually 5 b/c if you want your bike to match on boths...
Summary: brutal: I personally found it unplayable with the unstable framerate and hideous tearing. Traded it in already. Thats my 2p. jlaakso: This is the first MotoGP I've played, and I've only tried the demo. The gameplay is good, arcadey, but satisfactory. However, the looks certainly don't impress. It feels very unfinished. The bikes are good, the riders are all right, but the tracks don't feel like the real thing at all. Overall, the colors are very unnatural.
Summary: I only bought this because I really like racing games and there just isn't much out there for the 360. I shouldn't have, not much to add that hasn't been said in previous posts, just wanted to get my rating in and hopefully save someone else $60.00
Summary: Brought Moto Gp 2006 on the strength of the review over on Ign. I totally agree with what Sierra Whisky has written in his review of Moto Gp. Moto GP on the 360 is the same as the Xbox version with a few tweaks here and there without nearly enough improvements to make the game worth while. For an Xbox game it is ok, for a 360 game it is not nearly as good as expected.
Summary: Hello all, i'm from spain,In addition to all the defects of which already they have been spoken other exist that do not allow to catalogue this title of "next gen", for example: Cockpit view: Simply it is an insult to the intelligence of the buyers. There are no commissioners in track. The public in 3D is little, and badly distributed. The TV cameras do not have operator. The Wall (pit lane) is absolutely empty.
Conclusion: OUCH! Well, what can i say .... Very poor! Ok, fair enough, a little harsh, but, any motorbike game on a console is never any good. Very basic graphical detail, considering this is a XBOX 360 game. The game itself was out of date within months, when the MOTO GP season was coming to an end or finished. I recommend to potential buyers - stick to your car racing simulation games! Forza Motorsport 2 being the example.