Conclusion: Overall Monster Madness is a solid entry into a genre that has so far not seen a lot of life on Xbox 360. It's the type of game that is fun in bursts if you’re playing by your self, but is really designed to be played with friends.
Summary: Monster Madness: Battle for Suburbia really wishes it was born in the '80s. It's got its heart in the right place, aiming to capture the kitschy vibe of such zombie-murdering classics as Zombies Ate My Neighbors and creating a gameplay design that feels like a 3D mash-up of Gauntlet or Ikari...
Pros: A lengthy campaign with four-player cooperative play, lots of weapon and vehicle variety, online multiplayer has its moments
Cons: Combat controls are sluggish and imprecise, clumsy jumping and dodging mechanics, campaign can't be played in co-op online, graphics and audio are unremarkable, camera nearly wrecks cooperative play
Conclusion: While it was never going to be a contender for Game of the Year, Monster Madness has failed to deliver in nearly every sense. It could have been worse, but by the same token it could have been a whole lot better.
Monster Madness: Battle for Suburbia Xbox 360 Review
23 July 2007
Excerpt: After a quick search around the other corners of the Internet it is clear to see that Monster Madness is not being too kindly received. Personally, I don’t feel it is that bad of a game as it is, at times, fun to play – which is a trait all game strive to have.
Conclusion: I really like Monster Madness . With that out in the open you can either bear with me or turn tail because there are a lot of people who don't. In fact, if you go by the review average, most people absolutely hate it.
Excerpt: Idéen bag Monster Madness lyder umiddelbart meget interessant: fire spillere, der hver styrer en teenager, skal arbejde sammen om at slippe levende ud af en zombie-inficeret by og hvis alt går vel redde verden fra en grum og led B-films-skæbne.