Conclusion: It’s also an extremely limited game in general – with just a handful of modes and maps, the amount you can do on the battlefield itself clearly had a price in other areas of the game. That said, you have to remember the price – and for 1200 Microsoft Points – fifteen dollars or a tenner to you brits – it’s a bargain experience.
Conclusion: So, would I recommend this game? Well, if you like Team Fortress 2 and other like that I would recommend Monday Night Combat. It’s a blast to play, never gets old and it’s worth what you pay for it. You can get Monday Night Combat on the Xbox Live Marketplace for 1200 Microsoft points and there is a free DLC that comes with it.
Excerpt: Online shooters are resistant to change - partially because of how hard it is to advance the genre but, when dwelling on how the last big innovation was the (now mandatory) perk system, you realise there's not normally much outside of simple team deathmatch and objective modes. It's very rare to see a studio invent something shiny and new that works.
Summary: Even though Monday Night Combat isn’t a shining example of originality, it takes the proven elements it used to work with and really runs with it. This action-packed shooter sports some excellent presentation and frantic, yet strategic team-based gameplay. There are some occasional issues such as framerate skips, jumpy animation, only three game modes and a grand span of variety, but the quality of everything included makes MNC well worth the money.
Strategic shooter is set in a fight-to-the-death game show.
Common Sense Media
2 January 2011
Summary: Parents need to know that Monday Night Combat is a third-person shooter set inside a futuristic game show in which contestants fight to the death. It’s pure fantasy, but the lethal combat is presented as a sensationalized sport. The Players use guns, swords, and other weapons to defeat a mixture of human and robotic foes, though there is no blood or gore.
Excerpt: I feel like there’s been a problem with shooters recently on the Xbox 360. Amidst all the various iterations of Halo and Call of War and Gears of Duty that come out every year and the vast lengths of seriousness they bring with them, we’ve lost something near and dear to the FPS experience: what happened to the fun? Sure, we like killing terrorists and space aliens sometimes, but recently it’s been lacking a certain....something.