Conclusion: Other than searching for items and objects that the player might have missed, the game offers very little re-playability with no online feature or variations to the plot. Even though a short game, it is a wonderfull one. The art work of levels are breathtaking, the mountains, water falls, the enemy camps - all beautifully draw. My favourite is the cemetery level with ghosts that sucked your ki powers, the atmosphere was chilling and dark.
Excerpt: Ninjas are hard wired into our psyches as visual shorthand for cool. I mean, they hide in the shadows and throw shurikens . Make them mini, though, and wrap them in a Pixar-esque art style, and they become cool AND cute - a dangerous combination. This, effectively, is what IO Interactive, developer of the gritty Hitman games, has done with its latest effort, the 3D adventure Mini Ninjas.
Summary: This is a very good first effort from IO interactive. The story will keep you involved and they added plenty of things to try to extend it. The cuteness and comedy also makes this game rather humorous, which is something I was surprised about. I didn't find anything really wrong with the game, other than a needed co-op and the possible eventual tedium of the button mashing.
Conclusion: A perfect game for the kids but with enough fun to keep the adults entertained as well. You will never feel too taxed or too engrossed for that matter but the cute charm of the game shines through and means there is plenty of entertainment to be had.
Excerpt: Cute is good. I like cute. Call me what you want, but if a game has a definite cuteness factor to it, I’m there. So I was happy when within about five minutes of loading, Mini Ninjas proved itself to be one of the cutest games of all-time. Historically, the cuteness factor is enough to ensure that a game gets demoted to the “games for kids” level of the game buyers’ awareness, and generally with good reason. Mini Ninjas is a different kettle of fish, however.