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Mindjack-315186.33244022
5.0 out of 10

Mindjack

AD 2031. A new era. In MINDJACK™ , sophisticated and complex tec Read more

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Reviews and Problems with Mindjack

Showing 1-10 of 53
Overall 6
5.6
Features 6
6.0
Gameplay 5
5.0
Graphics 5
5.0
Sound 7
7.0
Lifespan 5
5.0

Mindjack review: a game with no mind to jack

Gaming Target
13 April 2011
Overall 4
3.8
Gameplay 4
4.0
Looks 4
3.5

Mindjack (X360) - Review

VGChartz
18 March 2011
  • Excerpt: Welcome to the future. In this future, technology allows us to ‘jack’ into the minds of other people and use them as puppets. This is the basis for Mindjack , developed by feelplus and published by Square Enix. Unfortunately, the jacking mechanic is so central to Mindjack that feelplus forgot about all the other important elements that go into a good game.
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Making a Case for Stagnation

GameCritics.com
10 March 2011
  • Conclusion: Businessmen with machine guns, construction workers with sniper rifles; apparently Mindjack takes place in an NRA wet dream.
  • Pros: Pinning down a hostile invader with a small army of machine gun equipped robo-monkeys.
  • Cons: Having to take out entire waves of enemies solo because my entourage was intent on trying to shoot through walls.
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Overall 6
6.0

Test Mindjack

Generation NT
13 February 2011
  • Conclusion: MindJack est un titre honnête sur lequel les amateurs de shoot prendront plaisir à se défouler. Cependant, on pourra rapidement reprocher au titre un gameplay beaucoup trop redondant,. Enchaîner les arènes du début à la fin du jeu, avec des ennemis toujours identiques, impose naturellement une certaine lassitude. Pourtant, le studio de développement aura voulu se distinguer des autres jeux du genre, en incorporant le système du contrôle des esprits.
  • Pros: De l'action et du shoot pour les grands amateurs, La possession des ennemis, Doublages anglais
  • Cons: De bonnes idées pas assez exploitées, Un gameplay très, voire trop, redondant
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Overall 5
4.8
Gameplay 5
5.0
Graphics 5
5.0
Sound 4
4.0

Mindjack

Game Boyz
12 February 2011
  • Excerpt: Every once in awhile I fire up a game which, on the surface, looks decent; however, once I play about 10-minutes of it I am ready to run to my local gaming store and trade it in for whatever value they are willing to give me. Mindjack for the Xbox 360 was unfortunately like that for me. Granted, I played a little more than 10-minutes of it; yet, the longer I played the more frustrated I became.
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Overall 6
6.0

Mindjack

Gaming Evolution
8 February 2011
  • Conclusion: So is it worth your precious time and money? I suppose it all depends on how much enjoyment you derive from this short game’s multiplayer. If you like to jump into people’s games and prevent them from progressing, you may find more than your fair share of replay value in this title. If you like to help people out, jacking in as a blue-hacker will provide hours of endless co-op goodness.
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Overall 3
3.0

Expert Review

Game Over Online
8 February 2011
  • Excerpt: That interesting concept is Mind Slaving and Mind Hacking. If you wound an enemy enough without killing him, you can use Mind Slave to convert him into an ally. You can assemble a mini-army this way, but Mind Slaving uses up Mind Power energy so you have to be mindful of how much energy you have available considering that same energy is used to heal the two main protagonists as well.
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Overall 4
4.1
Playability 4
4.0

Mindjack

Xbox 360 achievements
2 February 2011
  • Conclusion: One good idea does not always translate into a great game, but the potential here is what makes the whole experience that much worse. With a bit more thought and a more polished story, Mindjack could have been something special. Instead, it’s something to avoid.
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Overall 2
2.0

Mindjack

True achievements
31 January 2011
  • Conclusion: Samey cover-shooter, with a fun but short-lived multiplayer twist. (Definitely worth the 3$ I got it for, though lol) 2.5/5, but its definitely not a 3, so I have to round down. a cool concept which i would like to see in other games. but lacked inovative concepts and ideas everywhere else. i would say the jumping in to play with or against people in there campaigns was a fun idea. they just needed to put more into the game play.
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Overall 3
3.0
Gameplay 4
4.0
Graphics 5
5.0
Sound 1
1.0
Storyline 2
2.0
Replay value 1
1.0

Expert Review

Video Game talk
28 January 2011
  • Excerpt: Probably best pigeonholed as The Matrix meets Quantum Theory, Square Enix�s Mindjack allows players to take control of other character�s consciousnesses within the levels and fight as someone other than themselves. This is an extremely cool concept that I�m surprised hasn�t been used more in video games. The narrative set in 2031 is about a highly top-secret conspiracy around the use of mind jacking that puts Federal Intelligence Agent Jim Corbijn in danger.
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