Excerpt: It's called NiGHTS Into Dreams HD but, really, this is a port of a 16-year-old Saturn game, a console which featured less 3D capabilities than the original PlayStation. A modern resolution and sharper textures does very little to stop this feeling incredibly old. But that's okay, really - I think we're all mature enough to know a few jagged textures is part of the parcel when you boot up a game made in 1996.
Conclusion: A poor 3 / 10 -Achievements Well lets put it this way.. If you haven't got South central DLC you will not be nearing 1000G.. Quite hard to max due to Online achievements... A okay 5 /10 Basically, its a good game ( Sort of ) But its uber hard to max.. An overall 3.8 / 10 Hope you enjoyed..
Excerpt: Name: Midnight Club: Los Angeles Genre: Racing Platform: PlayStation 3, Xbox 360 (Reviewed on Xbox 360) The Midnight Club series has always been a favorite amongst gamers and critics alike. Making the transition to the next generation has taken a little longer than it should have, but in October, Midnight Club: Los Angeles finally hit store shelves.
Excerpt: Right out of the gate, I should say I’m not a “car guy.” I don’t know how to change my own oil (just learning to check it was a banner day), I’ve never pimped my ride, I wouldn’t know a Hemi from a hemorrhoid, and ask me about a V8 and I’ll deliver you a healthy vegetable-based beverage. That said, I’ve always had an appreciation for arcadey style racing games. Going all the way back to Colecovision’s Turbo —remember that sweet steering wheel peripheral?
Conclusion: Midnight Club: Los Angeles is unarguably a high quality racer that admirably bridges the gap between a freeform gaming world and a more structured race setup. Yet for all its visual thrills, extensive (if never exhaustive) customisation options and high production values, it feels as though Rockstar San Diego has played it a little too safe here.
Excerpt: Aaron Thomas hits the streets screamin' in this video review for Midnight Club: Los Angeles. A recent update that purportedly "improves AI balance to adjust dynamically to user skill level" appears to primarily affect the AI early in the game. Things feel slightly less punishing as a result, but there are still several unaddressed issues that conspire to make the game more difficult than it should be.
Pros: Cool-looking interface, 16-player online with quite a few different modes, Gorgeous rendition of the City of Angels, Fast, exciting racing.
Cons: Excessive difficulty hinders fun, Not very original, Interface favors form over function.