Excerpt: Pros: Incredibly immersive; good story; great visuals; extremely realistic; the most atmospheric game I’ve played in a long time. Cons: Half of the NPCs have laughable voice acting; pretty linear compared to other games; textures can be slow to load, and some of them look like garbage. Moral warnings: Violence plays a massive role; you’ll hear just about every curse imaginable at least once; drinking and smoking make minor appearances.
Conclusion: As you transport the aforementioned child to back to his mother, Metro 2033's horrifying vision begins to take over. The child sees the sky for the first time, claiming he'll be famous now he's witnessed the fabled phenomenon. His mother, grateful for his return, offers bullets as a reward. Do you take them, and leave the family unguarded, or do you simply move on without extra aid?
Conclusion: I expect a human being to die when I shoot them point blank with a shotgun -did I mention that all you do is escort slow NPCs the whole time? -You would think there would be awesome weapons in the future, think again. Just your basic shotgun, assault rifle, and pistol -complete lack of enemy variety, you can expect the same 5 monsters the whole game -No new game+ or anything. -unresolved plot twists This game seems poorly made, lots of glitches and very slow paced.
Excerpt: Management sims should be well suited to gaming on the move, they do not demand intensive, snazzy graphics or a cinematic soundtrack, just an intuitive interface and a bit of depth. Unfortunately for Dynamo Games, the latest edition of Championship Manager on the PSP fails at just about every hurdle.
Summary: Metro 2033 was released on March 16, 2010. As I write this, it is May 30, 2011. You might be asking yourself why there's a review for Metro 2033 over a year after its launch. Well, Destructoid never officially reviewed Metro 2033 . I had multiple problems getting several copies to work on both Xbox 360 and PC, while Anthony Burch decided to write a not-review after making it to the third chapter and refusing to indulge it any further.
Conclusion: C'est un sentiment assez mitigé que nous laisse Metro 2033 après avoir arpenté ses tunnels. On aime son ambiance, son background et sa façon de nous emporter dans des environnements très glauques. Mais on ne s'empêche pas de lui trouver quelques défauts, comme sa prise en main peu évidente quand il s'agit de s'armer ou de se référer à nos objets, de trouver l'IA étrange ou les ennemis un peu trop résistants face à nos attaques censées toucher leur but.
Pros: Ambiance, Bande sonore, De bonnes idées
Cons: Pas de multijoueurs, IA à la traîne, Ennemis un peu trop résistants, Prise en main hasardeuse
Excerpt: At points Metro 2033's best qualities combine to produce stunning results, giving gamers some of the tensest and atmospheric sequences this generation of hardware has seen. But these moments are all too rare and the core combat feels clumsy to the point that it has a negative impact on the overall experience.
Gritty, mature sci-fi shooter with blood, not gore.
Common Sense Media
3 July 2010
Summary: Parents need to know that Metro 2033 is rated "M" ("Mature") primarily because of the violence and blood, not to mention the many scary moments in the game. This survival horror game that has first person shooter mechanics has many creepy environments and the creatures who jump out at you can be very frightening. Players will also see red blood spurts and shooting-based violence. But the violence and blood (but no gore) fits the story and premise.