Reviews and Problems with Metal Gear Rising: Revengeance
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Metal Gear Rising: Revengeance (PS3)
5 June 2013
Excerpt: Growing up as a huge fan of the Metal Gear Solid series, I never would have expected Metal Gear Rising: Revengeance to live up to my expectations. The reason being because Metal Gear Rising went in a completely different direction compared to the more slow-paced stealth action series Metal Gear Solid.
Pros: Deep and exciting gameplay; Great music and sound; Excellent storytelling
Cons: Sub-par graphics; Bad voice acting; Mouth movement sometimes looks out of sync during cutscenes
Metal Gear Rising: Revengeance – Review (Xbox 360)
2 April 2013
Conclusion: Revengeance tells a great story and keeps players hooked with the visual extravaganza. Blink and you’ll miss Raiden taking down an enemy in yet another impressive way. Few games, if any, have captured the feeling of being a powerful ninja like Revengeance has.
Summary: Considering its development its a surprise how close " Metal Gear Rising: Revengeance " comes to its original promise. Whatever state the game was in when it reached Platinum Games, they took all the elements that were there and glued them all expertly into place, and if they found a piece missing they filled it perfectly.
Excerpt: When Metal Gear Rising came across Platinum’s desk, there were already plans for the game in motion. It was originally supposed to tell the story of Raiden’s journey from Metal Gear Solid 2 to 4 , and it even was initially thought up as a side story involving Snake’s arch-nemesis, Gray Fox.
Conclusion: This game is recommended for both Metal Gear fans and hack-and-slash fans. I also recommend it to anyone who simply likes good games, if not necessarily something with any real emotional impact.
Pros: ○ Fast, responsive, challenging swordplay ○ High rate of action ○ VR missions!
Cons: ○ Hokey dialogue and plot ○ Cheap boss fights ○ High heels for Raiden?
Summary: Metal Gear Rising: Revengeance is a good game with a great premise and some solid set pieces, but it is done no favors by a poor camera system and an equally poor targeting system. It would be a shame for such potential to go unrealized, so one can only hope there are plans to address the problems in a post-launch patch.