Reviews and Problems with Mercenaries 2: World in Flames
Showing 1-10 of 39
Enormous potential is sadly left unrealized in many ways, and niggling issues muddy the waters
Craig Apfelbeck, Amazon
28 April 2013
Summary: Positives: - Money is far more abundant, the player no longer needs to be frugal - Support Items can now be added to the support 'wheel' from a large stockpile of items, allowing the player to build up a surplus without overflowing their interface - The handling of wheeled vehicles is far more...
Summary: The first Mercenaries was the game that finally quenched my thirst for destruction. I loved the game, with destructible environments, an open-world, and money to spend on any vehicle, weapon, or air strike that you wanted.
Summary: First off, let me say I absolutely loved the first game. It was excellent. That said, the second is brilliant, though not quite as excellent. Here's a rating chart: 1-10 (10=best possible) Subject - Mercs 1 - Mercs 2 Graphics - 4 - 9 Gameplay - 7 - 8 Explosions (yes, it's a real concern) - 2 - 10...
Summary: Great game if you just want to screw around for a while. The story isn't the best, but it could've been worse. Gameplay isn't the great, but then again it could be worse. If you want an engaging story-gameplay mix, this isn't it.
Summary: So I was a late buyer of this game. I had time to see the bad reviews mentioning the bugs, and I assumed the people were a little too nit picky, that was not a correct assumption. I fell in love with the original Mercs. It was open, you could still stuff, you had AI buddies that would help somewhat.
Summary: Other than the slightly improved graphics. The first game in this series was by far a better game; there was much more variety in the missions. I can only think of maybe 5 or 6 truly unique missions in this game. Everything else is just the same mission with different scenery.