Reviews and Problems with Medal of Honor: Warfighter
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Medal of Honor: Warfighter
The Gamers Temple
4 October 2014
Excerpt: Medal of Honor: Warfighter takes a different approach to the modern military shooter. Rather than presenting its protagonists as action movie heroes, it tries to humanize them and presents them as ordinary people making extraordinary sacrifices and doing extraordinary things. And instead of over-the-top missions that are a part of a story that stretches plausibility beyond its breaking point, it bases its missions on real-world operations that must be accomplished using...
Conclusion: 2010's Medal of Honor was EA's attempt to take a piece of the military FPS market that has been dominated by Activision's Call of Duty. Like CoD, Medal of Honor went from the beaches of Normandy to the deserts of the Middle East to bring the series into modern times. Even though it wasn't a "Call of Duty killer" as some had hoped, Medal of Honor did well enough to warrant a sequel.
Excerpt: As I prepared to review Medal of Honor: Warfighter , I was briefly tempted to begin by opening a browser window and finding someone else’s review, then changing a few words around and posting it as my own. I wouldn’t actually do that, of course, and yet the approach almost seemed appropriate because Warfighter resembles the product that might result if someone took a similar approach to game design.
Conclusion: Medal of Honor: Warfighter feels like it is trying too hard to get a slice of the lucrative CoD pie, but the package never quite manages to get up to snuff. It is average in almost every department, and if you choose to play without the day one patch and graphics install it devolves into a buggy broken mess, though even with the optimum requirements it fails to start up to its rivals. Man down.
Excerpt: A lot of gamers have argued that the modern military shooter - what was made hugely popular in 2007 with Call of Duty 4 - jumped the shark long ago. Still, I held out hope that this subgenre could open up its claustrophobic, linear nature in both online and offline play, that's just not happening much.
Conclusion: For better or worse, the massive success of the Call of Duty franchise has spawned a seemingly limitless number of inspirations, copycats, derivatives, and flagrant plagiarists. The mixture of explosions, booming rock, quick-cutting, and nonsensical military jargon is difficult for some gamers (and most publishers) to resist.
Pros: Good visuals, Solid multiplayer
Cons: Derivative - you’ve seen this before, and in better games, Weak campaign, Multiplayer mode’s unlock code will keep its playerbase small
Summary: Before the Call of Duty franchise assumed the first-person shooter genre’s throne, EA’s Medal of Honor series hovered around that very seat. In those days, gamers who were looking for quality World War II inspired gunplay could count on an interesting experience from the brand and its regular releases, but things have changed. The series is no longer a mainstay, nor is it talked about in the same conversations as today’s most popular releases.
Excerpt: from Danger Close and DICE in 2010 marked the official reboot of a venerable series of military shooters, following on from the ground-breaking classic, Medal of Honor: Allied Assault. While 2010’s Medal of Honor wasn’t quite up to the task of confidently continuing the celebrated franchise, the title held a lot of promise and gamers gave EA the benefit of the doubt, looking to the sequel to see how the development team would build on its solid foundations.