Reviews and Problems with Medal of Honor: Warfighter
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26 November 2012
Conclusion: 2010's Medal of Honor was EA's attempt to take a piece of the military FPS market that has been dominated by Activision's Call of Duty. Like CoD, Medal of Honor went from the beaches of Normandy to the deserts of the Middle East to bring the series into modern times. Even though it wasn't a "Call of Duty killer" as some had hoped, Medal of Honor did well enough to warrant a sequel.
Medal of Honor: Warfighter’s bearded badasses can’t defeat mediocrity (review)
30 October 2012
Conclusion: Honestly, I don’t think EA is giving Medal of Honor a fair shot. The software giant doesn’t even see the series as its premiere military FPS brand. After all, you can get in the Battlefield 4 beta by purchasing a limited-edition copy of Warfighter. While this globetrotting, tier-one engagement has some fun beneath its gritty fingernails, it fails as the category flag-bearer it wants to be.
Pros: Warfighter clearly takes inspiration from other releases in its genre. Unlike some of the me-too efforts that have followed a similar path, the gameplay here can be pretty fun at times. Shooting mechanics are familiar and precise. Helpful onscreen icons let you know when you’ve nailed that reflex-rewarding headshot. And single-player skirmishes give you access to a convenient peeking move that facilitates leaning around corners, adding a slight cover-based-shooter vib...
Excerpt: The plot isn’t the only thing that jumps around a lot, though. Gameplay style also varies to a surprising degree, and I was somewhat startled by the realization that many of my favorite scenes were those that feel the least like they belong in an FPS title.
Excerpt: A lot of gamers have argued that the modern military shooter - what was made hugely popular in 2007 with Call of Duty 4 - jumped the shark long ago. Still, I held out hope that this subgenre could open up its claustrophobic, linear nature in both online and offline play, that's just not happening much.
Conclusion: Medal of Honor: Warfighter feels like it is trying too hard to get a slice of the lucrative CoD pie, but the package never quite manages to get up to snuff. It is average in almost every department, and if you choose to play without the day one patch and graphics install it devolves into a buggy broken mess, though even with the optimum requirements it fails to start up to its rivals. Man down.
Conclusion: For better or worse, the massive success of the Call of Duty franchise has spawned a seemingly limitless number of inspirations, copycats, derivatives, and flagrant plagiarists. The mixture of explosions, booming rock, quick-cutting, and nonsensical military jargon is difficult for some gamers (and most publishers) to resist.
Pros: Good visuals, Solid multiplayer
Cons: Derivative - you’ve seen this before, and in better games, Weak campaign, Multiplayer mode’s unlock code will keep its playerbase small
Summary: Before the Call of Duty franchise assumed the first-person shooter genre’s throne, EA’s Medal of Honor series hovered around that very seat. In those days, gamers who were looking for quality World War II inspired gunplay could count on an interesting experience from the brand and its regular releases, but things have changed. The series is no longer a mainstay, nor is it talked about in the same conversations as today’s most popular releases.
Excerpt: from Danger Close and DICE in 2010 marked the official reboot of a venerable series of military shooters, following on from the ground-breaking classic, Medal of Honor: Allied Assault. While 2010’s Medal of Honor wasn’t quite up to the task of confidently continuing the celebrated franchise, the title held a lot of promise and gamers gave EA the benefit of the doubt, looking to the sequel to see how the development team would build on its solid foundations.